484 lines
15 KiB
INI
484 lines
15 KiB
INI
# Configuration file
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general {
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##########################################################################################################
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# mixins
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#--------------------------------------------------------------------------------------------------------#
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# Mixins section.
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##########################################################################################################
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mixins {
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# if true, patches the crafting manager to cache recipes in class: net.minecraft.item.crafting.CraftingManager [default: false]
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B:enableCraftingManagerRecipeCaching=false
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}
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##########################################################################################################
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# crossmodinteractions
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#--------------------------------------------------------------------------------------------------------#
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# Crossmod interactions section.
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##########################################################################################################
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crossmodinteractions {
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# If the Ross128 System should be activated, DO NOT CHANGE AFTER WORLD GENERATION [default: true]
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B:Ross128Enabled=true
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# True disables the magical Forest Biome on Ross for more performance during World generation. [default: false]
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B:disableMagicalForest=false
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# 1 = Moon Lander, 2 = Landing Balloons, 3 = Asteroid Lander
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# Possible values: [MoonLander, LandingBalloons, AsteroidsLander]
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# [default: AsteroidsLander]
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S:landerType=AsteroidsLander
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# The Dim ID for Ross128ba (Ross128b's Moon) [range: -2147483648 ~ 2147483647, default: 63]
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I:ross128BAID=63
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# The Dim ID for Ross128b [range: -2147483648 ~ 2147483647, default: 64]
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I:ross128BID=64
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# Higher Values mean lesser Ruins. [range: -2147483648 ~ 2147483647, default: 512]
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I:ross128bRuinChance=512
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}
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##########################################################################################################
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# multiblocks
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#--------------------------------------------------------------------------------------------------------#
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# Multiblocks section.
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##########################################################################################################
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multiblocks {
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# This switch enables the Direct Steam Mode of the DEHP. If enabled it will take in Waterand output steam. If disabled it will Input IC2Coolant and output hot coolant [default: false]
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B:DEHPDirectSteam=false
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# This switch completely disables piston animation in Electric Implosion Compressor multiblock [default: false]
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B:disablePistonInEIC=false
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# This will set Up the Energy per LESU Cell [range: -2147483648 ~ 2147483647, default: 20000000]
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I:energyPerCell=20000000
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# This is a blacklist for the Void Miner, blacklisted ores will not enter the drop prize pool.
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# Please fill in the Unique Identifier of Ore and connect Damage with a colon,
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# For example: gregtech:gt.blockores:32 [default: ]
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S:voidMinerBlacklist <
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>
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}
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##########################################################################################################
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# tooltip
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#--------------------------------------------------------------------------------------------------------#
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# Tooltip section.
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##########################################################################################################
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tooltip {
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# If true, add glass tier in tooltips. [default: true]
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B:addGlassTierInTooltips=true
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}
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##########################################################################################################
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# singleblocks
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#--------------------------------------------------------------------------------------------------------#
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# Single blocks section.
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##########################################################################################################
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singleblocks {
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# mL Water per Sec for the StirlingPump [range: -2147483648 ~ 2147483647, default: 150]
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I:mbWaterperSec=150
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}
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##########################################################################################################
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# rossruinmetas
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#--------------------------------------------------------------------------------------------------------#
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# Ross' ruins machine metaIDs section.
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##########################################################################################################
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rossruinmetas {
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##########################################################################################################
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# highpressuresteam
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#--------------------------------------------------------------------------------------------------------#
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# Possible machines for high pressure steam ruins.
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##########################################################################################################
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highpressuresteam {
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# MetaIDs of the GT machines for the buffer slots [default: [5133, 5123]]
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I:buffers <
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5133
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5123
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>
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# MetaIDs of the GT machines for the cable slots [default: [5133, 5123]]
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I:cables <
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5133
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5123
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>
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# MetaIDs of the GT machines for the generator slots [default: [100, 101, 102, 105]]
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I:generators <
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100
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101
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102
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105
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>
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# MetaIDs of the GT machines for the machine slots [default: [103, 104, 106, 107, 109, 110, 112, 113, 115, 116, 118, 119]]
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I:machines <
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103
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104
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106
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107
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109
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110
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112
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113
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115
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116
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118
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119
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>
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}
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##########################################################################################################
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# lv
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#--------------------------------------------------------------------------------------------------------#
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# Possible machines for LV ruins.
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##########################################################################################################
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lv {
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# MetaIDs of the GT machines for the buffer slots [default: [161, 171, 181, 191]]
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I:buffers <
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161
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171
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181
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191
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>
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# MetaIDs of the GT machines for the cable slots [default: [1210, 1230, 1250, 1270, 1290]]
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I:cables <
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1210
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1230
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1250
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1270
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1290
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>
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# MetaIDs of the GT machines for the generator slots [default: [1110, 1115, 1120, 1127]]
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I:generators <
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1110
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1115
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1120
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1127
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>
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# MetaIDs of the GT machines for the machine slots [default: [201, 211, 221, 231, 241, 251, 261, 271, 281, 291, 301, 311, 321, 331, 341, 351, 361, 371, 381, 391, 401, 411, 421, 431, 441, 451, 461, 471, 481, 491, 501, 511, 521, 531, 541, 551, 561, 571, 581, 591, 601, 611, 621, 631, 641, 651, 661, 671]]
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I:machines <
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201
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211
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221
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231
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241
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251
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261
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271
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321
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331
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341
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401
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411
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421
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431
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441
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461
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471
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481
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491
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501
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511
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521
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531
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541
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561
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571
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581
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601
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611
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621
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631
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641
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651
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661
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671
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}
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##########################################################################################################
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# mv
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#--------------------------------------------------------------------------------------------------------#
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# Possible machines for MV ruins.
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##########################################################################################################
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mv {
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# MetaIDs of the GT machines for the buffer slots [default: [162, 172, 182, 192]]
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I:buffers <
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162
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172
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182
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192
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>
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# MetaIDs of the GT machines for the cable slots [default: [1310, 1330, 1350, 1370, 1390]]
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I:cables <
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1310
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1330
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1350
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1370
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1390
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# MetaIDs of the GT machines for the generator slots [default: [1111, 12726, 1116, 1121, 1128]]
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I:generators <
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1111
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12726
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1116
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1121
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1128
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# MetaIDs of the GT machines for the machine slots [default: [202, 212, 222, 232, 242, 252, 262, 272, 282, 292, 302, 312, 322, 332, 342, 352, 362, 372, 382, 392, 402, 412, 422, 432, 442, 452, 462, 472, 482, 492, 502, 512, 522, 532, 542, 552, 562, 572, 582, 592, 602, 612, 622, 632, 642, 652, 662, 672]]
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I:machines <
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202
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212
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222
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232
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242
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252
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262
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272
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352
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372
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422
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442
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462
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472
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482
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492
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502
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512
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522
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532
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542
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552
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562
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572
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582
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622
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632
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642
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652
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662
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672
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}
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##########################################################################################################
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# hv
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#--------------------------------------------------------------------------------------------------------#
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# Possible machines for HV ruins.
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##########################################################################################################
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hv {
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# MetaIDs of the GT machines for the buffer slots [default: [163, 173, 183, 193]]
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I:buffers <
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163
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173
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183
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193
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# MetaIDs of the GT machines for the cable slots [default: [1410, 1430, 1450, 1470, 1490]]
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I:cables <
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1410
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1430
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1450
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1470
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1490
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# MetaIDs of the GT machines for the generator slots [default: [1112, 12727, 1117, 1122, 1129]]
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I:generators <
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1112
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12727
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1117
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1122
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1129
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# MetaIDs of the GT machines for the machine slots [default: [203, 213, 223, 233, 243, 253, 263, 273, 283, 293, 303, 313, 323, 333, 343, 353, 363, 373, 383, 393, 403, 413, 423, 433, 443, 453, 463, 473, 483, 493, 503, 513, 523, 533, 543, 553, 563, 573, 583, 593, 603, 613, 623, 633, 643, 653, 663, 673]]
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I:machines <
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203
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213
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223
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233
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243
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263
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273
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283
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293
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303
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313
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323
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333
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343
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353
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363
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373
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383
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393
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403
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423
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433
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443
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463
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473
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483
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503
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513
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523
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533
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543
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553
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563
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573
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583
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593
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603
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613
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623
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633
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643
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653
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663
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673
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}
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##########################################################################################################
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# ev
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#--------------------------------------------------------------------------------------------------------#
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# Possible machines for EV ruins.
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##########################################################################################################
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ev {
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# MetaIDs of the GT machines for the buffer slots [default: [164, 174, 184, 194]]
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I:buffers <
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164
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174
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184
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194
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>
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# MetaIDs of the GT machines for the cable slots [default: [1510, 1530, 1550, 1570, 1590]]
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I:cables <
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1510
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1530
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1550
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1570
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1590
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# MetaIDs of the GT machines for the generator slots [default: [12728, 1190, 1130, 12685]]
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I:generators <
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12728
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1190
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1130
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12685
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>
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# MetaIDs of the GT machines for the machine slots [default: [204, 214, 224, 234, 244, 254, 264, 274, 284, 294, 304, 314, 324, 334, 344, 354, 364, 374, 384, 394, 404, 414, 424, 434, 444, 454, 464, 474, 484, 494, 504, 514, 524, 534, 544, 554, 564, 574, 584, 594, 604, 614, 624, 634, 644, 654, 664, 674]]
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I:machines <
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204
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214
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224
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234
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244
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254
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264
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274
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284
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294
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304
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314
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324
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334
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344
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354
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364
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374
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384
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404
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424
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434
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444
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464
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474
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484
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494
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504
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514
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524
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534
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544
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554
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564
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574
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584
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594
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604
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614
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624
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634
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644
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654
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664
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674
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>
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}
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}
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}
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