Files
Gregtech-New-Bastards/.minecraft/config/etfuturum/functions.cfg
samsonsin 90b3575aea initial
2025-05-29 23:26:10 +02:00

277 lines
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INI

# Configuration file
##########################################################################################################
# changes
#--------------------------------------------------------------------------------------------------------#
# Changes to existing content.
##########################################################################################################
changes {
# Adds a packet to send the attackedAtYaw field value to the client, which allows the screen to tilt based on where damage came from, and either left or right for direction-less sources like drowning or burning, instead of tilting to the left no matter what. [default: true]
B:enableAttackedAtYawFix=true
# Dead Bushes drop sticks [default: true]
B:enableBushSticks=true
# Backports recipe buffs to doors (from 1 to 3) [default: true]
B:enableDoorRecipeBuffs=false
# Fences, gates and dead bushes burn [default: true]
B:enableExtraBurnableBlocks=true
# [default: true]
B:enableFloatingTrapDoors=true
# If true, fall damage on a hay bale will be reduced [default: true]
B:enableHayBaleFalls=true
# Allows blocks like hay bales, leaves etc to mine faster with hoes [default: true]
B:enableHoeMining=true
# [default: true]
B:enableShearableCobwebs=true
# Mushroom blocks can be silk-touched [default: true]
B:enableSilkMushroom=true
# Skulls drop from charged creeper kills [default: true]
B:enableSkullDrop=true
# Makes mossy, cracked and chiseled stone brick craftable [default: true]
B:enableStoneBrickRecipes=true
# Use updated food values [default: true]
B:enableUpdatedFood=false
# Packed Ice, ladders and melons have preferred tools [default: true]
B:enableUpdatedHarvestLevels=true
# Fixes fireworks not being able to have an extra duration without a star, and they'll output 3 instead of 1. Note: This currently does NOT update NEI, it'll still show the old recipe outputs. [default: true]
B:fireworkRecipeFixes=true
# If enableHayBaleFalls is true, what percent should we keep for the fall damage? [range: 0 ~ 99, default: 20]
I:hayBaleReducePercent=20
# Click a mob spawner with a vanilla or EFR egg, and it'll change the mob inside. Doesn't support modded eggs. [default: true]
B:mobSpawnerEgging=false
}
##########################################################################################################
# client
#--------------------------------------------------------------------------------------------------------#
# Client-side settings or changes.
##########################################################################################################
client {
# Bows render pulling animation in inventory [default: true]
B:enableBowRendering=true
# Enables NBT tag count and item namespace label on F3 + H debug item labels [default: true]
B:enableExtraF3HTooltips=true
# Skulls render 3D in inventory [default: true]
B:enableFancySkulls=true
# Enable the /fill command. [default: true]
B:enableFillCommand=true
# Enable the new F3+F4 gamemode switcher from 1.16+ [default: true]
B:enableGamemodeSwitcher=true
# Replaces some lang keys with a more modern version, such as calling some old wood items "oak", calling beds "Red Bed", and so on. Full list of replaced keys can be seen in the mod jar at resources/resourcepacks/vanilla_overrides/assets/minecraft/lang [default: true]
B:enableLangReplacements=true
# Make F3 only show/hide info on release, and not if another key is pressed [default: true]
B:enableNewF3Behavior=true
# Replace tall grass and sponge textures with modern version [default: true]
B:enableNewTextures=true
# Allows use of 1.8 skin format, and Alex skins. Also includes some fixes from SkinPort. (Per SkinPort author's permission) Disable if skin is displaying oddly. Not compatible with OptiFine, use FastCraft instead. [default: false]
B:enablePlayerSkinOverlay=false
# Enable subtitles [default: false]
B:enableSubtitles=false
# Allow non-opaque armour [default: true]
B:enableTransparentAmour=true
# Render beds with a 3D inventory model instead of a 2D sprite. [default: true]
B:inventoryBedModels=true
# The maximum amount of items a Shulker box can display on its tooltip. When the box has more stacks inside than this number, the rest of the stacks are displayed as "And x more...". Set to 0 to disable Shulker Box tooltips. [range: 0 ~ 127, default: 5]
I:shulkerBoxTooltipLines=5
# Regex of subtitles to blacklist [default: ^(dig\.*)]
S:subtitleBlacklist=^(dig\.*)
}
##########################################################################################################
# settings
#--------------------------------------------------------------------------------------------------------#
# Settings for Et Futurum content.
##########################################################################################################
settings {
# The data watcher flag for the Elytra, used to sync the elytra animation with other players. In vanilla the max value is 7, players use 0-4, so you can set this to 6 or 7 by default. ASJCore increases the max value to 31.
# Do not change this value if you don't need to, or do not know what you're doing. [range: 0 ~ 31, default: 7]
I:elytraDataWatcherFlag=7
# Seeks all available smeltable ores, metals, etc (using OreDict tags like "ore", "cluster", "ingot", etc) from the furnace and adds them to the Blast Furnace, if it's off it will only smelt things specified from CraftTweaker. [default: true]
B:enableAutoAddBlastFurnace=true
# Seeks compostable items like plants and leaves, and automatically adds them to the composter. If this is off it will only compost things specified from CraftTweaker and nothing by default. [default: true]
B:enableAutoAddComposter=true
# Seeks all available edible foods from the furnace and adds them to the smoker, if it's off it will only smelt things specified from CraftTweaker. [default: true]
B:enableAutoAddSmoker=true
# Set to true to disable the fireproof item entity Netherite/ancient debris etc uses [default: false]
B:enableNetheriteFlammable=false
# Recipe for prismarine if you want it without the temples, or want it craftable alongside temples. [default: true]
B:enablePrismarineRecipes=false
# Recipe for totems since there's no other way to get them currently. [default: false]
B:enableRecipeForTotem=false
# OreDictionary values for ore blocks that should drop extra items (2-3) instead of the usual one, before fortune. [default: [oreCopper], [oreTin]]
S:extraDropRawOres <
>
# Register the raw ore items in the OreDictionary as if they were the actual ore block. Such as raw iron being registered as an iron ore, etc...
# Turn this off if you have an ore dictionary converter mod or experience other issues. [default: true]
B:registerRawItemAsOre=false
# Things (namespaced:id) that should not go inside a Shulker Box. Used to ensure recursive storage, book banning and data overloads with certain items can be stopped. A default list is provided, but it might not cover everything so be sure to check with the mods you have. Be sure to check the default list for this frequently, it will be updated frequently. [default: [adventurebackpack:adventureBackpack], [arsmagica2:essenceBag], [arsmagica2:runeBag], [betterstorage:backpack], [betterstorage:cardboardBox], [betterstorage:thaumcraftBackpack], [BiblioCraft:item.BigBook], [Botania:baubleBox], [Botania:flowerBag], [cardboardboxes:cbCardboardBox], [dendrology:fullDrawers1], [dendrology:fullDrawers2], [dendrology:fullDrawers4], [dendrology:halfDrawers2], [dendrology:halfDrawers4], [DQMIIINext:ItemMahounoTutu11], [DQMIIINext:ItemOokinaFukuro], [DQMIIINext:ItemOokinaFukuroB], [DQMIIINext:ItemOokinaFukuroG], [DQMIIINext:ItemOokinaFukuroR], [DQMIIINext:ItemOokinaFukuroY], [ExtraSimple:bedrockium], [ExtraSimple:bedrockiumBlock], [ExtraSimple:goldenBag], [ExtraSimple:lasso], [ExtraUtilities:bedrockiumIngot], [ExtraUtilities:block_bedrockium], [ExtraUtilities:golden_bag], [ExtraUtilities:golden_lasso], [Forestry:adventurerBag], [Forestry:adventurerBagT2], [Forestry:apiaristBag], [Forestry:builderBag], [Forestry:builderBagT2], [Forestry:diggerBag], [Forestry:diggerBagT2], [Forestry:foresterBag], [Forestry:foresterBagT2], [Forestry:hunterBag], [Forestry:hunterBagT2], [Forestry:lepidopteristBag], [Forestry:minerBag], [Forestry:minerBagT2], [HardcoreEnderExpansion:charm_pouch], [ImmersiveEngineering:toolbox], [ironbackpacks:basicBackpack], [ironbackpacks:diamondBackpack], [ironbackpacks:goldBackpack], [ironbackpacks:ironBackpack], [JABBA:mover], [JABBA:moverDiamond], [MagicBees:backpack.thaumaturgeT1], [MagicBees:backpack.thaumaturgeT2], [minecraft:writable_book], [minecraft:written_book], [MineFactoryReloaded:plastic.bag], [MineFactoryReloaded:safarinet.reusable], [MineFactoryReloaded:safarinet.singleuse], [OpenBlocks:devnull], [ProjectE:item.pe_alchemical_bag], [ProjRed|Exploration:projectred.exploration.backpack], [sgs_treasure:dread_pirate_chest], [sgs_treasure:iron_chest], [sgs_treasure:locked_wooden_chest], [sgs_treasure:obsidian_chest], [sgs_treasure:pirate_chest], [sgs_treasure:wither_chest], [sgs_treasure:wooden_chest], [StorageDrawers:compDrawers], [StorageDrawers:fullCustom1], [StorageDrawers:fullCustom2], [StorageDrawers:fullCustom4], [StorageDrawers:fullDrawers1], [StorageDrawers:fullDrawers2], [StorageDrawers:fullDrawers4], [StorageDrawers:halfCustom2], [StorageDrawers:halfCustom4], [StorageDrawers:halfDrawers2], [StorageDrawers:halfDrawers4], [StorageDrawersBop:fullDrawers1], [StorageDrawersBop:fullDrawers1], [StorageDrawersBop:fullDrawers2], [StorageDrawersBop:fullDrawers2], [StorageDrawersBop:fullDrawers4], [StorageDrawersBop:fullDrawers4], [StorageDrawersBop:halfDrawers2], [StorageDrawersBop:halfDrawers2], [StorageDrawersBop:halfDrawers4], [StorageDrawersBop:halfDrawers4], [StorageDrawersForestry:fullDrawers1A], [StorageDrawersForestry:fullDrawers2A], [StorageDrawersForestry:fullDrawers4A], [StorageDrawersForestry:halfDrawers2A], [StorageDrawersForestry:halfDrawers4A], [StorageDrawersNatura:fullDrawers1], [StorageDrawersNatura:fullDrawers2], [StorageDrawersNatura:fullDrawers4], [StorageDrawersNatura:halfDrawers2], [StorageDrawersNatura:halfDrawers4], [Thaumcraft:FocusPouch], [ThaumicTinkerer:ichorPouch], [thebetweenlands:lurkerSkinPouch], [warpbook:warpbook], [witchery:brewbag], [WitchingGadgets:item.WG_Bag]]
S:shulkerBans <
adventurebackpack:adventureBackpack
arsmagica2:essenceBag
arsmagica2:runeBag
betterstorage:backpack
betterstorage:cardboardBox
betterstorage:thaumcraftBackpack
BiblioCraft:item.BigBook
Botania:baubleBox
Botania:flowerBag
cardboardboxes:cbCardboardBox
dendrology:fullDrawers1
dendrology:fullDrawers2
dendrology:fullDrawers4
dendrology:halfDrawers2
dendrology:halfDrawers4
DQMIIINext:ItemMahounoTutu11
DQMIIINext:ItemOokinaFukuro
DQMIIINext:ItemOokinaFukuroB
DQMIIINext:ItemOokinaFukuroG
DQMIIINext:ItemOokinaFukuroR
DQMIIINext:ItemOokinaFukuroY
ExtraSimple:bedrockium
ExtraSimple:bedrockiumBlock
ExtraSimple:goldenBag
ExtraSimple:lasso
ExtraUtilities:bedrockiumIngot
ExtraUtilities:block_bedrockium
ExtraUtilities:golden_bag
ExtraUtilities:golden_lasso
Forestry:adventurerBag
Forestry:adventurerBagT2
Forestry:apiaristBag
Forestry:builderBag
Forestry:builderBagT2
Forestry:diggerBag
Forestry:diggerBagT2
Forestry:foresterBag
Forestry:foresterBagT2
Forestry:hunterBag
Forestry:hunterBagT2
Forestry:lepidopteristBag
Forestry:minerBag
Forestry:minerBagT2
HardcoreEnderExpansion:charm_pouch
ImmersiveEngineering:toolbox
ironbackpacks:basicBackpack
ironbackpacks:diamondBackpack
ironbackpacks:goldBackpack
ironbackpacks:ironBackpack
JABBA:mover
JABBA:moverDiamond
MagicBees:backpack.thaumaturgeT1
MagicBees:backpack.thaumaturgeT2
minecraft:writable_book
minecraft:written_book
MineFactoryReloaded:plastic.bag
MineFactoryReloaded:safarinet.reusable
MineFactoryReloaded:safarinet.singleuse
OpenBlocks:devnull
ProjectE:item.pe_alchemical_bag
ProjRed|Exploration:projectred.exploration.backpack
sgs_treasure:dread_pirate_chest
sgs_treasure:iron_chest
sgs_treasure:locked_wooden_chest
sgs_treasure:obsidian_chest
sgs_treasure:pirate_chest
sgs_treasure:wither_chest
sgs_treasure:wooden_chest
StorageDrawers:compDrawers
StorageDrawers:fullCustom1
StorageDrawers:fullCustom2
StorageDrawers:fullCustom4
StorageDrawers:fullDrawers1
StorageDrawers:fullDrawers2
StorageDrawers:fullDrawers4
StorageDrawers:halfCustom2
StorageDrawers:halfCustom4
StorageDrawers:halfDrawers2
StorageDrawers:halfDrawers4
StorageDrawersBop:fullDrawers1
StorageDrawersBop:fullDrawers1
StorageDrawersBop:fullDrawers2
StorageDrawersBop:fullDrawers2
StorageDrawersBop:fullDrawers4
StorageDrawersBop:fullDrawers4
StorageDrawersBop:halfDrawers2
StorageDrawersBop:halfDrawers2
StorageDrawersBop:halfDrawers4
StorageDrawersBop:halfDrawers4
StorageDrawersForestry:fullDrawers1A
StorageDrawersForestry:fullDrawers2A
StorageDrawersForestry:fullDrawers4A
StorageDrawersForestry:halfDrawers2A
StorageDrawersForestry:halfDrawers4A
StorageDrawersNatura:fullDrawers1
StorageDrawersNatura:fullDrawers2
StorageDrawersNatura:fullDrawers4
StorageDrawersNatura:halfDrawers2
StorageDrawersNatura:halfDrawers4
Thaumcraft:FocusPouch
ThaumicTinkerer:ichorPouch
thebetweenlands:lurkerSkinPouch
warpbook:warpbook
witchery:brewbag
WitchingGadgets:item.WG_Bag
>
# Percentage of max health for totem to set you at if you die with it. (5% is 0.05, 20 * 0.05 = 1, 1 health is one half-heart) [range: 5 ~ 100, default: 5]
I:totemHealPercent=5
# Whether deepslate blocks should have the same hardness as their stone counterparts. This allows the asthetics of deepslate without the added hardness. [default: false]
B:useStoneHardnessForDeepslate=false
}
##########################################################################################################
# update_checker
#--------------------------------------------------------------------------------------------------------#
# Category solely for the update checker, to make it easier to find and disable for those who don't want it.
##########################################################################################################
update_checker {
# Check and print a chat message in-game if there's a new update available? [default: true]
B:enableUpdateChecker=false
}