488 lines
13 KiB
INI
488 lines
13 KiB
INI
# Configuration file
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automation {
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I:formationPlaneEntityLimit=128
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# #Network bytes information update Frequency(s) default:1.0
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D:networkBytesUpdateFrequency=1.0
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}
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battery {
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I:chargedStaff=8000
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I:colorApplicator=20000
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I:entropyManipulator=200000
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I:matterCannon=200000
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I:portableCell=200000
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I:wirelessTerminal=1600000
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}
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client {
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# Possible Values: NAME, AMOUNT, CRAFTS, MOD, PERCENT
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S:CRAFTING_SORT_BY=CRAFTS
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# Possible Values: BUTTON, TILE
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S:CRAFTING_STATUS=TILE
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# Possible Values: YES, NO, UNDECIDED
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S:HIDE_STORED=YES
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# Possible Values: NATURAL, ALPHANUM
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S:INTERFACE_TERMINAL_SECTION_ORDER=NATURAL
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I:InterfaceTerminalSmallSize=6
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I:MEMonitorableSmallSize=6
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# Possible Values: DISABLED, ONE, TWO, THREE, FOUR
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S:PINS_STATE=DISABLED
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# Possible Values: AE, EU, WA, RF, MK
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S:PowerUnit=EU
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# Possible Values: YES, NO, UNDECIDED
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S:SAVE_SEARCH=NO
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# Possible Values: MANUAL_SEARCH, AUTOSEARCH, NEI_AUTOSEARCH, NEI_MANUAL_SEARCH
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S:SEARCH_MODE=MANUAL_SEARCH
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# Possible Values: YES, NO, UNDECIDED
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S:SEARCH_TOOLTIPS=YES
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# Possible Values: ASCENDING, DESCENDING
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S:SORT_DIRECTION=ASCENDING
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# Possible Values: ALWAYS, NO_AUTOSEARCH, NEVER
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S:SearchBoxFocusPriority=NEVER
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# Possible Values: SMALL, DYNAMIC, LARGE
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S:TERMINAL_FONT_SIZE=SMALL
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# Possible Values: TALL, FULL, SMALL
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S:TERMINAL_STYLE=TALL
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# Controls buttons on Crafting Screen : Capped at 9
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I:craftAmtButton1=1
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# Controls buttons on Crafting Screen : Capped at 99
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I:craftAmtButton2=10
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# Controls buttons on Crafting Screen : Capped at 999
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I:craftAmtButton3=100
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# Controls buttons on Crafting Screen : Capped at 9999
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I:craftAmtButton4=1000
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B:disableColoredCableRecipesInNEI=true
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B:enableEffects=true
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# Controls buttons on Level Emitter Screen : Capped at 9
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I:levelAmtButton1=1
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# Controls buttons on Level Emitter Screen : Capped at 99
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I:levelAmtButton2=10
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# Controls buttons on Level Emitter Screen : Capped at 999
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I:levelAmtButton3=100
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# Controls buttons on Level Emitter Screen : Capped at 9999
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I:levelAmtButton4=1000
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B:preserveSearchBar=true
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# Controls buttons on Priority Screen : Capped at 9
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I:priorityAmtButton1=1
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# Controls buttons on Priority Screen : Capped at 99
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I:priorityAmtButton2=10
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# Controls buttons on Priority Screen : Capped at 999
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I:priorityAmtButton3=100
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# Controls buttons on Priority Screen : Capped at 9999
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I:priorityAmtButton4=1000
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B:showOnlyInterfacesWithFreeSlotsInInterfaceTerminal=false
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B:useColoredCraftingStatus=true
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B:useTerminalUseLargeFont=false
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}
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condenser {
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I:MatterBalls=512
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I:Singularity=512000
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}
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craftingcpu {
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I:craftingCalculationTimePerTick=5
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}
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debug {
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B:CaptureGridAccessExceptionStacks=false
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I:CraftingCalculatorVersion=2
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B:LogPathFinding=false
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B:LogTiming=false
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}
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features {
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world {
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B:CertusQuartzWorldGen=false
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B:ChestLoot=true
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B:DecorativeLights=true
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B:DecorativeQuartzBlocks=true
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B:Flour=true
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B:GrindStone=false
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B:Inscriber=true
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B:MeteoriteWorldGen=true
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B:SkyStoneChests=true
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B:SpawnPressesInMeteorites=true
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B:TinyTNT=true
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B:VillagerTrading=true
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}
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toolsclassifications {
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B:CertusQuartzTools=true
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B:NetherQuartzTools=true
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B:PoweredTools=true
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}
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tools {
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B:ChargedStaff=true
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B:ColorApplicator=true
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B:EntropyManipulator=true
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B:MatterCannon=true
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B:MeteoriteCompass=true
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B:PaintBalls=true
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B:QuartzAxe=true
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B:QuartzHoe=true
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B:QuartzKnife=true
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B:QuartzPickaxe=true
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B:QuartzSpade=true
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B:QuartzSword=true
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B:QuartzWrench=true
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B:WirelessAccessTerminal=true
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}
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networkfeatures {
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B:Channels=true
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B:PowerGen=true
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B:QuantumNetworkBridge=true
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B:Security=true
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B:SpatialIO=true
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}
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networkbuses {
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B:AnnihilationPlane=true
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B:CraftingTerminal=true
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B:ExportBus=true
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B:FormationPlane=true
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B:IdentityAnnihilationPlane=true
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B:ImportBus=true
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B:LevelEmitter=true
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B:P2PTunnel=true
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B:PartConversionMonitor=true
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B:PartThroughputMonitor=true
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B:StorageBus=true
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B:StorageMonitor=true
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}
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portablecell {
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B:PortableCell=true
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}
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storage {
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B:IOPort=true
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B:MEChest=true
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B:MEDrive=true
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B:StorageCells=true
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B:XtremeStorageCells=true
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}
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networktool {
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B:NetworkTool=true
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}
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highercapacity {
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B:DenseCables=true
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B:DenseEnergyCells=true
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}
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p2ptunnels {
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B:P2PTunnelEU=true
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B:P2PTunnelGregtech=true
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B:P2PTunnelItems=true
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B:P2PTunnelLight=true
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B:P2PTunnelLiquids=true
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B:P2PTunnelME=true
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B:P2PTunnelOpenComputers=true
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B:P2PTunnelPressure=true
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B:P2PTunnelRF=true
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B:P2PTunnelRedstone=true
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B:P2PTunnelSound=true
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}
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blockfeatures {
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B:MassCannonBlockDamage=true
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B:TinyTNTBlockDamage=true
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}
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facades {
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B:Facades=true
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}
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misc {
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B:Achievements=true
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B:ComplexPatternLog=false
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B:CraftingLog=false
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B:Creative=true
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B:DebugLogging=false
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B:GrinderLogging=false
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B:IntegrationLogging=false
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B:LightDetector=true
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B:LogSecurityAudits=false
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B:Logging=true
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B:PacketLogging=false
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B:UnsupportedDeveloperTools=false
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B:UpdateLogging=false
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B:WebsiteRecipes=false
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}
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crafting {
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B:CustomRecipes=false
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B:EnableDisassemblyCrafting=true
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B:EnableFacadeCrafting=true
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B:InWorldFluix=true
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B:InWorldPurification=true
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B:InWorldSingularity=true
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B:InterfaceTerminal=true
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}
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rendering {
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B:AlphaPass=true
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}
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craftingfeatures {
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B:CraftingCPU=true
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B:MolecularAssembler=true
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B:Patterns=true
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B:PatternsOptimizer=true
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B:XtremeCraftingCPU=true
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}
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commands {
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B:ChunkLoggerTrace=false
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}
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advancednetworktool {
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B:AdvancedNetworkTool=true
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}
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}
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grindstone {
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S:grinderOres <
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>
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D:oreDoublePercentage=0.0
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}
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misc {
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B:LimitCraftingCPUSpill=true
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I:MaxCraftingSteps=2000000
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I:MaxCraftingTreeVisualizationSize=33554432
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}
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##########################################################################################################
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# modintegration
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#--------------------------------------------------------------------------------------------------------#
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# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason.
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##########################################################################################################
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modintegration {
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S:BetterStorage=AUTO
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S:BuildCraftBuilders=AUTO
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S:BuildCraftCore=AUTO
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S:BuildCraftTransport=AUTO
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S:Chisel=AUTO
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S:CoFHWrench=AUTO
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S:ColoredLightsCore=AUTO
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S:CraftGuide=AUTO
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S:DeepStorageUnit=AUTO
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S:Factorization=AUTO
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S:ForgeMultiPart=AUTO
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S:GregTech=AUTO
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S:ImmibisMicroblocks=AUTO
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S:IndustrialCraft2=OFF
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S:InventoryTweaks=AUTO
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S:Jabba=AUTO
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S:Mekanism=AUTO
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S:MineFactoryReloaded=AUTO
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S:NotEnoughItems=AUTO
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S:OpenComputers=AUTO
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S:PneumaticCraft=AUTO
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S:Railcraft=OFF
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S:RedstoneFluxPower-Items=AUTO
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S:RedstoneFluxPower-Tiles=AUTO
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S:RotaryCraft=AUTO
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S:RotatableBlocks=AUTO
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S:ThaumicTinkerer=AUTO
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S:Waila=AUTO
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}
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networksearch {
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I:maxMachineChecks=10000
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I:maxRecursiveDepth=100
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}
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##########################################################################################################
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# orecamouflage
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#--------------------------------------------------------------------------------------------------------#
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# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
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##########################################################################################################
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orecamouflage {
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# OreDictionary Names: crystalCertusQuartz
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B:CertusQuartzCrystal=true
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# OreDictionary Names: dustCertusQuartz
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B:CertusQuartzDust=true
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# OreDictionary Names: dustEnder,dustEnderPearl
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B:EnderDust=true
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# OreDictionary Names: dustWheat
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B:Flour=true
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# OreDictionary Names: dustGold
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B:GoldDust=true
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# OreDictionary Names: dustIron
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B:IronDust=true
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# OreDictionary Names: nuggetIron
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B:IronNugget=true
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# OreDictionary Names: dustNetherQuartz
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B:NetherQuartzDust=true
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# OreDictionary Names: itemSilicon
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B:Silicon=true
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B:WoodenGear=true
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}
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powerratios {
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D:IC2=2.0
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D:Mekanism=0.2
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D:RotaryCraft=8.884150675195451E-5
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D:ThermalExpansion=0.5
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D:TunnelPowerLoss=0.05
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D:UsageMultiplier=10.0
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}
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spatialio {
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D:spatialPowerExponent=1.35
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D:spatialPowerMultiplier=1250.0
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I:storageBiomeID=135
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I:storageProviderID=-11
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}
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##########################################################################################################
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# tickrates
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#--------------------------------------------------------------------------------------------------------#
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# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
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##########################################################################################################
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tickrates {
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I:AnnihilationPlane.max=120
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I:AnnihilationPlane.min=2
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I:ExportBus.max=60
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I:ExportBus.min=5
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I:IOPort.max=5
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I:IOPort.min=1
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I:ImportBus.max=40
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I:ImportBus.min=5
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I:Inscriber.max=1
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I:Inscriber.min=1
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I:Interface.max=120
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I:Interface.min=5
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I:ItemTunnel.max=60
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I:ItemTunnel.min=5
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I:LevelEmitterDelay=40
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I:LightTunnel.max=120
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I:LightTunnel.min=5
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I:METunnel.max=20
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I:METunnel.min=5
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I:OpenComputersTunnel.max=5
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I:OpenComputersTunnel.min=1
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I:PressureTunnel.max=120
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I:PressureTunnel.min=1
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I:SoundTunnel.max=120
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I:SoundTunnel.min=20
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I:StorageBus.max=60
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I:StorageBus.min=5
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I:ThroughputMonitor.max=100
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I:ThroughputMonitor.min=20
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I:VibrationChamber.max=40
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I:VibrationChamber.min=10
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}
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##########################################################################################################
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# wireless
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#--------------------------------------------------------------------------------------------------------#
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# Range= WirelessBaseRange + WirelessBoosterRangeMultiplier * Math.pow( boosters, WirelessBoosterExp )
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# PowerDrain= WirelessBaseCost + WirelessCostMultiplier * Math.pow( boosters, 1 + boosters / WirelessHighWirelessCount )
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##########################################################################################################
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wireless {
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D:WirelessBaseCost=8.0
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D:WirelessBaseRange=16.0
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D:WirelessBoosterExp=1.5
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D:WirelessBoosterRangeMultiplier=1.0
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D:WirelessConnectorPowerBase=1.0
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D:WirelessConnectorPowerDistanceMultiplier=0.1
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D:WirelessCostMultiplier=1.0
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D:WirelessTerminalDrainMultiplier=1.0
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}
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##########################################################################################################
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# worldgen
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#--------------------------------------------------------------------------------------------------------#
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# The meteorite dimension whitelist list can be used alone or in unison with the meteorite (in)valid blocks whitelist.
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# Default debris is the following (in this order) Stone, Cobblestone, biomeFillerBlock (what's under the top block, usually dirt), Gravel, biomeTopBlock (usually grass)
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# Format: dimensionID, modID:blockID:metadata, modID:blockID:metadata, modID:blockID:metadata, modID:blockID:metadata, modID:blockID:metadata
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# --------------------------------------------------------------------------------------------------------#
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# The meteorite (in)valid spawn blocks list can be used alone or in unison with the meteorite dimension whitelist. Format: modId:blockID, modId:blockID, etc.
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##########################################################################################################
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worldgen {
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S:meteoriteDimensionWhitelist <
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0, DEFAULT, DEFAULT, DEFAULT, DEFAULT, DEFAULT
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29, GalacticraftMars:tile.mars:9, GalacticraftMars:tile.mars:4, GalacticraftMars:tile.mars:6, minecraft:sand:1, GalacticraftMars:tile.mars:5
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>
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S:meteoriteInvalidSpawnBlocks <
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>
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S:meteoriteSpawnChance <
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0=0.3
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>
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S:meteoriteValidSpawnBlocks <
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GalacticraftMars:tile.mars
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>
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S:minMeteoriteDistance <
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0=707
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>
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I:quartzOresClusterAmount=15
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I:quartzOresPerCluster=4
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D:spawnChargedChance=0.07999998331069946
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}
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