Files
Gregtech-New-Bastards/.minecraft/config/IguanaTinkerTweaks/MaterialOverride.cfg
2025-08-23 05:19:43 +02:00

90 lines
2.2 KiB
INI

# Configuration file
##########################################################################################################
# info
#--------------------------------------------------------------------------------------------------------#
# Copy the desired materials you want to change from the defaults file into this file and adapt the stats.
#
# Mining Levels:
# 0 - §700-Stone
# 1 - §601-Copper
# 2 - §802-Iron
# 3 - §f03-Tin
# 4 - §c04-Redstone
# 5 - §d05-Obsidian
# 6 - §406-Ardite
# 7 - §307-Cobalt
# 8 - §508-Manyullyn
# 9 - §508-Manyullyn§d+
# 10 - 10
# 11 - 11
# 12 - 12
# 13 - 13
# 14 - 14
# 15 - 15
# 16 - 16
# 17 - 17
# 18 - 18
# 19 - 19
# 20 - 20
# 21 - 21
# 22 - 22
# 23 - 23
# 24 - 24
# 25 - 25
# 26 - 26
# 27 - 27
# 28 - 28
#
# Stonebound and Jagged are both in the 'shoddy' property. A positive number is stonebound, a negative number jagged.
#
# XP Amount is a multiplier on the XP needed to make a tool of this materia level up. For example, 2 makes it take
# twice as long to level up. .5 makes it take half as long. A tool made of multiple materials averages the growth
# rate using the geometric mean. (NOT the arethmatic mean!)
#
# Possible Colors:
# black
# dark_blue
# dark_green
# dark_aqua
# dark_red
# dark_purple
# gold
# gray
# dark_gray
# blue
# green
# aqua
# red
# light_purple
# yellow
# white
# obfuscated
# bold
# strikethrough
# underline
# italic
# reset
#
##########################################################################################################
" info" {
# Fills this file with the default values, not altering changed values.
B:fillWithDefault=false
# Removes all entries that correspond to the default values. Will likely fail with some materials because floats are derp.
B:removeDefaultValues=false
}
##########################################################################################################
# materials
#--------------------------------------------------------------------------------------------------------#
# Insert materials to change here
##########################################################################################################
materials {
}