59 lines
2.3 KiB
INI
59 lines
2.3 KiB
INI
# Configuration file
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"bug fixes" {
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# Makes several TEs from MrCrayfish's Furniture Mod implement ISidedInventory correctly. [default: true]
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B:fixCrayfishFurnitureNullPointerExceptions=true
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# Makes Gany's Surface trapdoors use the correct back texture when open. [default: true]
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B:fixGanysSurfaceOpenTrapdoorBackTexture=true
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# Prevents LLibrary from trying to get non-json text from pastebin that it would then try to parse as JSON. [default: true]
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B:fixLLibraryMalformedJsonCrash=true
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# Makes Thaumcraft candles not cause an array out of bounds exception if rendered with metadata greater than 15. [default: true]
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B:fixThaumcraftCandleColorArrayOutOfBounds=true
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# Makes Witchery Garlic Garlands use correct block bounds on every rotation. [default: true]
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B:fixWitcheryGarlicGarlandBlockBounds=true
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# Makes Witchery Leaves respect Optifine-like render settings.
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# Disabled if NotFine is installed, it implements this fix. [default: true]
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B:fixWitcheryLeavesOptifineRendering=true
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# Partially fixes a Forge shearing bug that impacts Witchery Leaves. [default: true]
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B:fixWitcheryLeavesShearDupe=true
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}
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"performance improvements" {
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# Makes Aether II reuse the same player renderer object across frames. [default: true]
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B:reuseAetherIIRenderPlayer=true
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}
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tweaks {
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# Disables MrCrayfish's Furniture Mod achievements. [default: false]
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B:disableCrayfishFurnitureAchievements=false
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# Blacklist entities from Extra Utilities Golden Lasso. [default: [noppes.npcs.entity.EntityCustomNpc]]
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S:extraUtilitiesGoldenLassoBlacklist <
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noppes.npcs.entity.EntityCustomNpc
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>
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# Filters Village Names Nitwit villagers from Extra Utilities Trading Post. [default: true]
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B:extraUtilitiesTradingPostVillageNamesNitwitFilter=true
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# Use a pastebin proxy to keep LLibrary from crashing with some regional blocks. [default: false]
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B:proxyLLibraryPastebin=false
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# Amount of flat player health to remove each darkness tick.
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# Set to 0 to disable. [range: 0.0 ~ 20000.0, default: 0.0]
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S:scaledExtraUtilitiesDarknessDamageMaxHealthFlat=0.0
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# Portion of max player health to remove each darkness tick.
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# Set to 0 to disable. [range: 0.0 ~ 1.0, default: 0.0]
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S:scaledExtraUtilitiesDarknessDamageMaxHealthMult=0.0
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}
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