61 lines
2.8 KiB
INI
61 lines
2.8 KiB
INI
# Configuration file
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##########################################################################################################
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# abandoned ideas
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#--------------------------------------------------------------------------------------------------------#
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# Scrapped concepts, abandoned ideas, old versions of changed content, etc.
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##########################################################################################################
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"abandoned ideas" {
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# [default: true]
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B:enableOldGravel=true
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# [default: true]
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B:enableOldRoses=true
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}
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##########################################################################################################
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# bedrock parity
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#--------------------------------------------------------------------------------------------------------#
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# Features that differ from Bedrock Edition in one way or another, or new content that isn't in Java Edition at all.
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##########################################################################################################
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"bedrock parity" {
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# Clicking a Shulker to dye them. As an added bonus, you can also click them with a water bucket (water is not consumed) or pour water on them to remove the dye. [default: true]
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B:dyableShulkers=true
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}
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##########################################################################################################
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# custom tweaks
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#--------------------------------------------------------------------------------------------------------#
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# Tweaks made that are original and not vanilla in any way.
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##########################################################################################################
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"custom tweaks" {
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# When greater than 1, boosts vertical(up/down) creative flight speed when sprinting. [range: 1.0 ~ 5.0, default: 1.0]
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S:creativeFlightVerticalModifier=1.0
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# If you want cobblestone to be replaced with cobbled deepslate during world generation. [default: false]
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B:deepslateReplacesCobblestone=false
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# For compatibility reasons, you may want the Shulker to spawn anywhere in the End in random groups like Endermen. These are uncommon.
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# Shulkers spawned in this way will despawn naturally, unless seated, given armor through a dispenser, or name tagged. Right now Shulkers are otherwise inacessible. [default: false]
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B:shulkersSpawnAnywhere=false
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# If spawn anywhere is enabled, spawn Shulkers matching the color of modded biome blocks. Currently supports Enderlicious and Hardcore Ender Expansion terrain blocks. [default: true]
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B:spawnAnywhereShulkerColors=true
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# Squids will blind players when they take damage. [default: false]
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B:squidsBlindPlayers=false
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# If you want stonecutters to deal damage to players standing on them. [default: false]
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B:stonecutterSawHurts=false
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# Stops the boat view rotation lock, body rotates with camera. [default: false]
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B:stopBoatRotationLock=false
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}
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