42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
# Forestry
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# 3.6.12.3 (3)
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#
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# Config files:
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# common.conf - Contains all options common to Forestry
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# fluids.conf - Contains all options for fluids
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# apiculture.conf - Contains all options for bee breeding
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# backpacks.conf - Contains custom configurations for backpacks
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# pipes.conf - Configures item id for the apiarist's pipe
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# gamemodes/ - Configures available gamemodes
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#####################
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# APIARY
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#####################
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# set to false if apiaries should output all items regardless of side a pipe is attached to
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apiary.sidesensitive=false
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#####################
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# BEEKEEPING
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#####################
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# change beekeeping modes here. possible values EASY, NORMAL, HARD, HARDCORE, INSANE. mods may add additional modes.
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beekeeping.mode=HARD
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# percent chance of second princess drop, for limited/skyblock maps. Acceptable values up to 2 decimals.
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beekeeping.secondprincess=0.0
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# add additional flower blocks for apiaries here in the format modid:name or modid:name:meta. separate blocks using ';'. wildcard for metadata: '*'. will be treated like vanilla flowers. not recommended for flowers implemented as tile entities.
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beekeeping.flowers.custom=
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#####################
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# RENDER
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#####################
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# set to true to enable a fancy butterfly-like renderer for bees. (experimental!)
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render.bees.fancy=false
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#####################
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# SPECIES
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#####################
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# add species to blacklist identified by their uid and seperated with ';'.
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species.blacklist=
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