41 lines
1.5 KiB
INI
41 lines
1.5 KiB
INI
# Configuration file
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main {
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# Markers which enable extra console output.
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# Available:
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# LOOTGAME
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# GAME_OF_LIGHT
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# [default: ]
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S:debug_markers <
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>
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# If this is set to true, then puzzle master won't start any new game. Won't affect already started games. [default: false]
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B:disable_minigames=false
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}
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##########################################################################################################
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# worldgen
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#--------------------------------------------------------------------------------------------------------#
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# Regulates dungeon appearing in world.
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##########################################################################################################
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worldgen {
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# Enable or disable dungeon generation [default: false]
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B:disable_dungeon_gen=false
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# Log level for the separate DungeonGenerator Logger. Valid options: INFO, DEBUG, TRACE [default: INFO]
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S:dungeon_log_level=INFO
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# Whitelisted dimensions' ids that were allowed for dungeon generation and rhomb size.
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# Rhomb size means the size of rhombs, which will imaginary cover the world. Dungeon will be generated in each rhomb.
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# So the larger the size, the less chance of generation.
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# Rhomb size must be between 5 and 100.
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# Example of array element: 0| 20 - this means that dungeons will be generated in rhombs with size equal to 20 in the overworld (ID = 0). [default: [0| 20]]
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S:per_dimension_configs <
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0| 20
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>
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}
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