Files
Gregtech-New-Bastards/.minecraft/config/lootgames/general.cfg
2025-10-27 11:53:18 +01:00

41 lines
1.5 KiB
INI

# Configuration file
main {
# Markers which enable extra console output.
# Available:
# LOOTGAME
# GAME_OF_LIGHT
# [default: ]
S:debug_markers <
>
# If this is set to true, then puzzle master won't start any new game. Won't affect already started games. [default: false]
B:disable_minigames=false
}
##########################################################################################################
# worldgen
#--------------------------------------------------------------------------------------------------------#
# Regulates dungeon appearing in world.
##########################################################################################################
worldgen {
# Enable or disable dungeon generation [default: false]
B:disable_dungeon_gen=false
# Log level for the separate DungeonGenerator Logger. Valid options: INFO, DEBUG, TRACE [default: INFO]
S:dungeon_log_level=INFO
# Whitelisted dimensions' ids that were allowed for dungeon generation and rhomb size.
# Rhomb size means the size of rhombs, which will imaginary cover the world. Dungeon will be generated in each rhomb.
# So the larger the size, the less chance of generation.
# Rhomb size must be between 5 and 100.
# Example of array element: 0| 20 - this means that dungeons will be generated in rhombs with size equal to 20 in the overworld (ID = 0). [default: [0| 20]]
S:per_dimension_configs <
0| 20
>
}