60 lines
1.9 KiB
INI
60 lines
1.9 KiB
INI
# Configuration file
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allowedbiomes {
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# List of biomes allowed for the personal dimensions. [default: [Plains], [Ocean], [Desert], [Extreme Hills], [Forest], [Taiga], [Swampland], [River], [MushroomIsland], [Swampland], [Jungle], [Savanna], [Mesa]]
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S:general <
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Plains
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Ocean
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Desert
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Extreme Hills
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Forest
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Taiga
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Swampland
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River
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MushroomIsland
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Swampland
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Jungle
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Savanna
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Mesa
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>
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}
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allowedblocks {
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# List of blocks allowed in the user-specified presets, keep in mind these are used in world generation, so will be available in infinite quantities for the player. [default: [minecraft:air], [minecraft:bedrock], [minecraft:stone], [minecraft:cobblestone], [minecraft:dirt], [minecraft:grass], [minecraft:double_stone_slab], [minecraft:netherrack]]
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S:general <
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minecraft:air
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minecraft:bedrock
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minecraft:stone
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minecraft:cobblestone
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minecraft:dirt
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minecraft:grass
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minecraft:double_stone_slab
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minecraft:netherrack
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>
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}
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defaultpresets {
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# Default world configuration presets. Format: blockname*layers;blockname*layers;..., example preset: minecraft:bedrock;minecraft:dirt*3;minecraft:grass [default: [], [minecraft:bedrock;minecraft:dirt*3;minecraft:grass], [minecraft:bedrock*4;minecraft:stone*58;minecraft:dirt;minecraft:grass]]
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S:general <
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minecraft:bedrock;minecraft:dirt*3;minecraft:grass
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minecraft:bedrock*4;minecraft:stone*58;minecraft:dirt;minecraft:grass
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>
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}
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general {
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# Debug logging toggle [default: false]
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B:debugLogging=false
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# First dimension ID to use for newly generated worlds [range: 0 ~ 2147483647, default: 180]
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I:firstDimensionId=180
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# Use fake Block break events to check for permissions, disable in case of broken event handlers [default: true]
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B:useBlockEventChecks=true
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}
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