45 lines
1.6 KiB
INI
45 lines
1.6 KiB
INI
#CodeChickenCore configuration file.
|
|
|
|
checkUpdates=false
|
|
|
|
#set to true to completely deobfuscate mcp names
|
|
dev.deobfuscate=false
|
|
#Enabling this setting will make all minecraft classes public at runtime in MCP just as they are in modloader.
|
|
#You should ONLY use this when you are testing with a mod that relies on runtime publicity and doesn't include access transformers.
|
|
#Such mods are doing the wrong thing and should be fixed.
|
|
dev.runtimePublic=false
|
|
|
|
#Configuration options for checking various requirements for a modpack.
|
|
checks
|
|
{
|
|
#If set to true, check RAM available for Minecraft before continuing to load
|
|
checkRAM=true
|
|
#Amount of RAM minimum this modpack needs to load
|
|
minRAM=3GB
|
|
#Name of the modpack
|
|
modPack=GTNH
|
|
#Lower bound of recommended RAM
|
|
recRAM=4GB
|
|
#Upper bound of recommended RAM
|
|
recRAMUpper=6GB
|
|
#Webpage describing RAM settings
|
|
wiki=See <a href="https://gtnh.miraheze.org/m/3S2">the Wiki</a> for details.
|
|
}
|
|
|
|
#Various tweaks that can be applied to game mechanics.
|
|
tweaks
|
|
{
|
|
#If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source
|
|
doFireTickOut=true
|
|
#If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers)
|
|
environmentallyFriendlyCreepers=false
|
|
#If set to true two adjacent water source blocks will not generate a third.
|
|
finiteWater=true
|
|
#Set this to true to use the pre1.5 lava textures
|
|
replaceLavaFX=false
|
|
#Set this to true to use the pre1.5 water textures
|
|
replaceWaterFX=false
|
|
#If set to false, leaves will only replace air when growing
|
|
softLeafReplace=false
|
|
}
|