Files
Gregtech-New-Bastards/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/SoulEater-AAAAAAAAAAAAAAAAAAAApQ==.json
samsonsin 90b3575aea initial
2025-05-29 23:26:10 +02:00

104 lines
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{
"questIDHigh:4": 0,
"preRequisites:9": {
"0:10": {
"questIDHigh:4": 0,
"questIDLow:4": 146
},
"1:10": {
"questIDHigh:4": 0,
"questIDLow:4": 168
}
},
"questIDLow:4": 165,
"properties:10": {
"betterquesting:10": {
"snd_complete:8": "random.levelup",
"taskLogic:8": "AND",
"partySingleReward:1": 0,
"visibility:8": "NORMAL",
"isMain:1": 0,
"simultaneous:1": 0,
"icon:10": {
"id:8": "EnderIO:blockSoulBinder",
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": ""
},
"snd_update:8": "random.levelup",
"repeatTime:3": -1,
"globalShare:1": 1,
"questLogic:8": "AND",
"repeat_relative:1": 1,
"name:8": "§9§lSoul Eater",
"isGlobal:1": 0,
"lockedProgress:1": 0,
"autoClaim:1": 0,
"isSilent:1": 0,
"desc:8": "Wouldn\u0027t it be great to actually make use of the intelligence or abilities a certain creature has? For example: enderman teleportation or brain capacity of a zombie for simple logic? (He doesn\u0027t use it anyway...) With this machine, you\u0027re able to bind a captured soul to an item, which can then be used in machines to improve their functionality, or create them to begin with."
}
},
"tasks:9": {
"0:10": {
"partialMatch:1": 1,
"autoConsume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"consume:1": 0,
"requiredItems:9": {
"0:10": {
"id:8": "EnderIO:blockSoulBinder",
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": ""
}
},
"taskID:8": "bq_standard:retrieval"
}
},
"rewards:9": {
"0:10": {
"rewardID:8": "bq_standard:choice",
"index:3": 0,
"choices:9": {
"0:10": {
"id:8": "enhancedlootbags:lootbag",
"Count:3": 1,
"Damage:2": 6,
"OreDict:8": ""
},
"1:10": {
"id:8": "EnderIO:itemSoulVessel",
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": ""
}
}
},
"1:10": {
"rewardID:8": "bq_standard:item",
"index:3": 1,
"rewards:9": {
"0:10": {
"id:8": "dreamcraft:item.CoinDarkWizardI",
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": ""
},
"1:10": {
"id:8": "dreamcraft:item.CoinSurvivorI",
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": ""
},
"2:10": {
"id:8": "dreamcraft:item.CoinTechnicianI",
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": ""
}
}
}
}
}