199 lines
11 KiB
Plaintext
199 lines
11 KiB
Plaintext
tile.structurelib.blockhint.name=Hint
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tile.structurelib.blockhint.0.name=점 1개 힌트
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tile.structurelib.blockhint.1.name=점 2개 힌트
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tile.structurelib.blockhint.2.name=점 3개 힌트
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tile.structurelib.blockhint.3.name=점 4개 힌트
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tile.structurelib.blockhint.4.name=점 5개 힌트
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tile.structurelib.blockhint.5.name=점 6개 힌트
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tile.structurelib.blockhint.6.name=점 7개 힌트
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tile.structurelib.blockhint.7.name=점 8개 힌트
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tile.structurelib.blockhint.8.name=점 9개 힌트
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tile.structurelib.blockhint.9.name=점 10개 힌트
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tile.structurelib.blockhint.10.name=점 11개 힌트
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tile.structurelib.blockhint.11.name=점 12개 힌트
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tile.structurelib.blockhint.12.name=Hint general
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tile.structurelib.blockhint.13.name=Hint air
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tile.structurelib.blockhint.14.name=Hint no air
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tile.structurelib.blockhint.15.name=Hint error
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item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
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item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
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item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
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item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
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item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
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item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
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item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
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item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
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item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
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item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
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item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
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item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
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item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
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item.structurelib.constructableTrigger.gui.title=Sub Channels
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item.structurelib.constructableTrigger.gui.key=키:
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item.structurelib.constructableTrigger.gui.value=값:
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item.structurelib.constructableTrigger.gui.add=추가
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item.structurelib.constructableTrigger.gui.set=설정
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item.structurelib.constructableTrigger.gui.unset=Unset
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item.structurelib.constructableTrigger.gui.wipe=§4Wipe
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item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
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item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
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channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
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structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
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structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
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structurelib.autoplace.built_stat=Built %s blocks
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structurelib.autoplace.complete=§aThis multiblock has completed!
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structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
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structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
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structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
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structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
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structurelib.blockhint.desc.0=Helps while building
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structurelib.blockhint.0.name=Hint 1 dot
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structurelib.blockhint.1.name=Hint 2 dot
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structurelib.blockhint.2.name=Hint 3 dot
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structurelib.blockhint.3.name=Hint 4 dot
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structurelib.blockhint.4.name=Hint 5 dot
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structurelib.blockhint.5.name=Hint 6 dot
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structurelib.blockhint.6.name=Hint 7 dot
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structurelib.blockhint.7.name=Hint 8 dot
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structurelib.blockhint.8.name=Hint 9 dot
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structurelib.blockhint.9.name=Hint 10 dot
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structurelib.blockhint.10.name=Hint 11 dot
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structurelib.blockhint.11.name=Hint 12 dot
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structurelib.blockhint.desc.1=Placeholder for a certain group.
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structurelib.blockhint.12.name=Hint general
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structurelib.blockhint.desc.2=General placeholder.
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structurelib.blockhint.13.name=Hint air
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structurelib.blockhint.desc.3=Make sure it contains Air material.
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structurelib.blockhint.14.name=Hint no air
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structurelib.blockhint.desc.4=Make sure it does not contain Air material.
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structurelib.blockhint.15.name=Hint error
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structurelib.blockhint.desc.5=ERROR, what did u expect?
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itemGroup.structurelib=StructureLib
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structurelib.facing.0=down normal none
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structurelib.facing.1=down normal horizontal
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structurelib.facing.2=down normal vertical
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structurelib.facing.3=down normal both
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structurelib.facing.4=down clockwise none
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structurelib.facing.5=down clockwise horizontal
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structurelib.facing.6=down clockwise vertical
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structurelib.facing.7=down clockwise both
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structurelib.facing.8=down upside down
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structurelib.facing.9=down upside down
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structurelib.facing.10=down upside down
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structurelib.facing.11=down upside down
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structurelib.facing.12=down counter clockwise
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structurelib.facing.13=down counter clockwise
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structurelib.facing.14=down counter clockwise
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structurelib.facing.15=down counter clockwise
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structurelib.facing.16=up normal none
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structurelib.facing.17=up normal horizontal
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structurelib.facing.18=up normal vertical
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structurelib.facing.19=up normal both
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structurelib.facing.20=up clockwise none
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structurelib.facing.21=up clockwise horizontal
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structurelib.facing.22=up clockwise vertical
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structurelib.facing.23=up clockwise both
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structurelib.facing.24=up upside down
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structurelib.facing.25=up upside down
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structurelib.facing.26=up upside down
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structurelib.facing.27=up upside down
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structurelib.facing.28=up counter clockwise
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structurelib.facing.29=up counter clockwise
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structurelib.facing.30=up counter clockwise
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structurelib.facing.31=up counter clockwise
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structurelib.facing.32=north normal none
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structurelib.facing.33=north normal horizontal
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structurelib.facing.34=north normal vertical
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structurelib.facing.35=north normal both
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structurelib.facing.36=north clockwise none
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structurelib.facing.37=north clockwise horizontal
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structurelib.facing.38=north clockwise vertical
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structurelib.facing.39=north clockwise both
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structurelib.facing.40=north upside down
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structurelib.facing.41=north upside down
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structurelib.facing.42=north upside down
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structurelib.facing.43=north upside down
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structurelib.facing.44=north counter clockwise
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structurelib.facing.45=north counter clockwise
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structurelib.facing.46=north counter clockwise
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structurelib.facing.47=north counter clockwise
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structurelib.facing.48=south normal none
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structurelib.facing.49=south normal horizontal
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structurelib.facing.50=south normal vertical
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structurelib.facing.51=south normal both
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structurelib.facing.52=south clockwise none
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structurelib.facing.53=south clockwise horizontal
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structurelib.facing.54=south clockwise vertical
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structurelib.facing.55=south clockwise both
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structurelib.facing.56=south upside down
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structurelib.facing.57=south upside down
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structurelib.facing.58=south upside down
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structurelib.facing.59=south upside down
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structurelib.facing.60=south counter clockwise
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structurelib.facing.61=south counter clockwise
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structurelib.facing.62=south counter clockwise
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structurelib.facing.63=south counter clockwise
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structurelib.facing.64=west normal none
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structurelib.facing.65=west normal horizontal
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structurelib.facing.66=west normal vertical
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structurelib.facing.67=west normal both
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structurelib.facing.68=west clockwise none
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structurelib.facing.69=west clockwise horizontal
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structurelib.facing.70=west clockwise vertical
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structurelib.facing.71=west clockwise both
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structurelib.facing.72=west upside down
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structurelib.facing.73=west upside down
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structurelib.facing.74=west upside down
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structurelib.facing.75=west upside down
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structurelib.facing.76=west counter clockwise
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structurelib.facing.77=west counter clockwise
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structurelib.facing.78=west counter clockwise
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structurelib.facing.79=west counter clockwise
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structurelib.facing.80=east normal none
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structurelib.facing.81=east normal horizontal
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structurelib.facing.82=east normal vertical
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structurelib.facing.83=east normal both
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structurelib.facing.84=east clockwise none
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structurelib.facing.85=east clockwise horizontal
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structurelib.facing.86=east clockwise vertical
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structurelib.facing.87=east clockwise both
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structurelib.facing.88=east upside down
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structurelib.facing.89=east upside down
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structurelib.facing.90=east upside down
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structurelib.facing.91=east upside down
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structurelib.facing.92=east counter clockwise
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structurelib.facing.93=east counter clockwise
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structurelib.facing.94=east counter clockwise
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structurelib.facing.95=east counter clockwise
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structurelib.config.client=Client Side Configurations
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structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
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structurelib.config.client.hologram=Hologram Configurations
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structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
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structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
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structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
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structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
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structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
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structurelib.config.registries=Sorted Registries
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structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
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structurelib.config.registries.stackextractors=Stack Extractors
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structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
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structurelib.config.registries.inventoryproviders=Inventory Providers
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structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
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structurelib.configgui.enabled=Enabled Entry
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structurelib.configgui.disabled=Disabled Entry
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structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
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structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
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structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
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structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
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structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work. |