329 lines
4.9 KiB
INI
329 lines
4.9 KiB
INI
# Configuration file
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additional {
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S:disableMobNames <
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>
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B:dumpDeadPlayersInventories=true
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}
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blocks {
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B:autoanvil=true
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B:autoenchantmenttable=true
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B:beartrap=true
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B:bigbutton=true
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B:blockPlacer=true
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B:blockbreaker=true
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B:builder_guide=true
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B:cannon=true
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B:canvas=true
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B:canvasglass=true
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B:donationStation=true
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B:drawingtable=true
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B:elevator=true
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B:elevator_rotating=true
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B:fan=true
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B:flag=true
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B:goldenegg=true
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B:grave=true
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B:guide=true
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B:heal=false
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B:imaginary=true
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B:itemDropper=true
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B:ladder=true
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B:paintcan=true
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B:paintmixer=true
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B:path=true
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B:projector=true
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B:projector.working=true
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B:ropeladder=true
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B:scaffolding=true
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B:sky=true
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B:sponge=true
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B:sprinkler=true
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B:tank=false
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B:target=true
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B:trophy=true
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B:vacuumhopper=true
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B:village_highlighter=true
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B:xpbottler=true
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B:xpdrain=true
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B:xpshower=true
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}
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cartographer {
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S:blockBlacklist <
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"Natura:Cloud"
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>
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B:reportInvalidRequest=false
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}
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crane {
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B:addTurtles=false
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B:boringMode=true
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B:doCraneCollisionCheck=false
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B:showTurtles=false
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D:turtleMagnetDeactivateRange=3.0
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D:turtleMagnetRange=32.0
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}
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cursor {
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I:cursorMaxDamage=128
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I:cursorMaxDistance=64
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}
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debug {
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B:goldenEyeDebug=true
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B:gravesDebug=false
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}
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devnull {
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B:sneakClickToGui=true
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}
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dropblock {
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B:centerOnBlock=false
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D:elevatorXpDrainRatio=0.0
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B:ignoreAllBlocks=false
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B:ignoreHalfBlocks=false
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B:irregularBlocksArePassable=true
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I:maxPassThrough=4
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I:searchDistance=20
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S:specialBlockRules <
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>
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}
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egg {
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B:pickBlocks=true
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}
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fan {
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D:fanForce=0.05
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D:fanRange=10.0
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B:isRedstoneActivated=true
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}
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features {
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B:explosiveEnchantGrief=true
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I:explosiveEnchantmentId=211
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I:flimFlamEnchantmentId=213
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B:infoBook=false
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I:lastStandEnchantmentId=212
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S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench)
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I:xpToLiquidRatio=20
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}
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general {
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# List of dimension IDs where the glider doesn't work
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I:BlacklistedDimensions <
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95
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94
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93
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92
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86
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85
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84
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82
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81
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77
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63
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54
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49
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33
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32
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31
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30
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28
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25
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>
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}
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glasses {
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D:opacity=0.95
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B:useTexture=true
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}
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graves {
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B:canSpawnBase=true
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B:destructiveGraves=false
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I:maximalPosY=249
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I:minimalPosY=6
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B:requiresGraveInInv=false
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D:skeletonSpawnRate=0.002
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I:spawnRange=10
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B:spawnSkeletons=true
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D:specialActionFrequency=0.03
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B:storeContents=true
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B:voidFix=true
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}
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guide {
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I:redstoneSensitivity=1
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D:renderDistanceSq=65536.0
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B:useAdvancedRenderer=true
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}
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hacks {
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B:enableExperimentalFeatures=false
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}
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hangglider {
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B:enableThermal=true
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}
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imaginary {
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D:fadingSpeed=0.0075
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D:numberOfUses=10.0
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}
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items {
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B:cartographer=true
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B:craneBackpack=true
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B:craneControl=true
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B:crayonGlasses=true
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B:cursor=true
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B:devnull=true
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B:emptyMap=true
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B:epicEraser=true
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B:filledbucket=true
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B:goldenEye=true
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B:hangglider=true
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B:heightMap=true
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B:infoBook=true
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B:luggage=true
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B:paintBrush=true
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B:pedometer=true
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B:pencilGlasses=true
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B:seriousGlasses=true
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B:sleepingBag=true
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B:slimalyzer=true
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B:sonicglasses=true
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B:spongeonastick=true
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B:squeegee=true
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B:stencil=true
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B:tastyClay=true
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B:technicolorGlasses=true
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B:wrench=true
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}
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ladder {
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B:infiniteMode=false
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}
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loot {
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B:donationStation=false
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B:paintBrush=false
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B:sonicGlasses=false
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B:stencil=false
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B:technicolorGlasses=true
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}
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magnet {
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B:pickBlocks=true
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B:pickEntities=true
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}
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projector {
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I:brightness=-1
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I:lightLevel=10
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B:lightUpWhenWorking=true
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B:renderHolographicCone=true
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B:renderHolographicGrid=false
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}
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radio {
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I:radioVillagerId=6156
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B:radioVillagerSellsRecords=true
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}
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scaffolding {
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I:despawnRate=4
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}
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sponge {
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I:spongeRange=3
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I:spongeStickUseCount=256
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}
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sprinkler {
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I:bonemealConsumeRate=300
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I:bonemealFertilizeChance=10
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I:effectiveRange=4
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I:fertilizeChance=25
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I:internalTankCapacity=1000
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I:waterConsumeRate=2
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}
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tanks {
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I:bucketsPerTank=16
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B:displayAllFluids=true
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B:emitLight=true
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I:fluidDifferenceUpdateThreshold=0
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B:tankTicks=true
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}
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tomfoolery {
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B:doItWhileTyping=false
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S:flimFlamBlacklist <
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>
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B:reverseBlacklist=false
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B:safeOnly=false
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I:sillyLoreDisplay=1
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B:weAreSeriousPeople=true
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}
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trophy {
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D:trophyDropChance=0.01
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S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection)
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}
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