55 lines
2.3 KiB
JSON
55 lines
2.3 KiB
JSON
{
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"questIDHigh:4": 3774498814513663876,
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"preRequisites:9": {
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"0:10": {
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"questIDHigh:4": -8448640167904523586,
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"questIDLow:4": -5243481096921136607
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}
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},
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"questIDLow:4": -8602150355407157686,
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"properties:10": {
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"betterquesting:10": {
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"snd_complete:8": "random.levelup",
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"taskLogic:8": "AND",
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"visibility:8": "NORMAL",
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"isMain:1": 0,
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"simultaneous:1": 0,
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"icon:10": {
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"id:8": "FloodLights:electricIncandescentLightBulb",
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"Count:3": 1,
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"Damage:2": 0,
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"OreDict:8": ""
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},
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"snd_update:8": "random.levelup",
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"repeatTime:3": -1,
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"globalShare:1": 0,
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"questLogic:8": "AND",
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"repeat_relative:1": 1,
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"name:8": "A Beginner\u0027s Guide to Particle Physics",
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"lockedProgress:1": 0,
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"autoClaim:1": 0,
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"isSilent:1": 0,
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"desc:8": "If you\u0027ve built the Source Chamber already, you may have noticed that particles aren\u0027t produced as items, like GT++ ones are. \n\nInstead they\u0027re transmitted through Beamline Pipes from multi to multi, similar to real life.\n\nEach stream of particles transmitted, or \"beam\", has four properties:\n- §\n§\n§6Particle§r: the type of particle carried by the beam\n- §4Energy§r: the amount of energy the particles have\n§r- §9Focus§r: out of 100, how focused the beam is\n§r- §dAmount§r: a measure of the number of particles in the beam\n\nNote that you can see info about a multi\u0027s input and output beams by using a Tricorder on the controller.\n\nFor the recipes you\u0027ll be interested in, i.e. the ones that actually produce items, there\u0027ll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest). \nTake a look some TC recipes for an example of this.\n\n\nHave a photon. To hang on your wall."
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}
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},
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"tasks:9": {
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"0:10": {
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"index:3": 0,
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"taskID:8": "bq_standard:checkbox"
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}
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},
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"rewards:9": {
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"0:10": {
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"rewardID:8": "bq_standard:item",
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"index:3": 0,
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"rewards:9": {
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"0:10": {
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"id:8": "gtnhlanth:particle",
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"Count:3": 1,
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"Damage:2": 1,
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"OreDict:8": ""
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}
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}
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}
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}
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} |