Files
Gregtech-New-Bastards/.minecraft/config/txloader/forceload/JourneyMap[journeymap]/lang/pl_PL.lang
samsonsin 90b3575aea initial
2025-05-29 23:26:10 +02:00

486 lines
29 KiB
Plaintext

### JourneyMap 5.1.1 Resource Bundle - en_US
### Notes for translators:
### Do not translate or alter the codes used for color changes (§b, §e, §f, etc.)
### Positional parameters (%1$s, %2$s, %3$s, etc.) may be reordered to suit your language's sentence structure
jm.advanced.announcemod=Announce Mod
jm.advanced.announcemod.tooltip=Ogłoszenia na czacie kiedy JourneyMap jest gotowy.
jm.advanced.automappoll=Częstotliwość Sprawdzania AutoMapa
jm.advanced.automappoll.tooltip=Delay (in milliseconds) between AutoMap region tasks. Lower values will decrease time to AutoMap, but can hurt performance.
jm.advanced.browserpoll=Browser Poll
jm.advanced.browserpoll.tooltip=Opóźnienie (w milisekundach) przed którym, mapa się zupdatuje. Mniejsze wartości może pogorszyć wydajność.
jm.advanced.cache_animals=Zapisz w pamięci podręczniej zwierzęta
jm.advanced.cache_animals.tooltip=Czas (w milisekundach), w którym dane z radaru będą zapisywane w pamięci podręczniej przed szukaniem nowych zwięrząt. Mniejsze wartości może pogorszyć wydajność.
jm.advanced.cache_mobs=Zapisz w pamięci podręczniej moby
jm.advanced.cache_mobs.tooltip=Czas (w milisekundach), w którym dane z radaru będą zapisywane w pamięci podręczniej przed szukaniem nowych mobów. Mniejsze wartości może pogorszyć wydajność.
jm.advanced.cache_player=Zapisz w pamięci podręczniej gracza
jm.advanced.cache_player.tooltip=Czas (w milisekundach), w którym dane o tobie będą zapisywane w pamięci podręczniej. Mniejsze wartości może pogorszyć wydajność.
jm.advanced.cache_players=Zapisz w pamięci podręczniej graczy
jm.advanced.cache_players.tooltip=Czas (w milisekundach), w którym dane z radaru będą zapisywane w pamięci podręczniej przed szukaniem nowych graczy. Mniejsze wartości może pogorszyć wydajność.
jm.advanced.cache_villagers=Zapisz w pamięci podręczniej osadników
jm.advanced.cache_villagers.tooltip=Czas (w milisekundach), w którym dane z radaru będą zapisywane w pamięci podręczniej przed szukaniem nowych osadników. Mniejsze wartości może pogorszyć wydajność.
jm.advanced.checkupdates=Check for Mod Updates
jm.advanced.checkupdates.tooltip=Turning this off means you won't be notified when there's a new version of JourneyMap available.
jm.advanced.loglevel=Logging Level
jm.advanced.loglevel.tooltip=Caution! Some logging levels will hurt performance. Keep the default unless otherwise instructed.
jm.advanced.port=Web Server Port
jm.advanced.port.tooltip=The default port used to display the web map in your browser. If the port is already in use, JourneyMap will try to find an open one by increments of 10.
jm.advanced.recordcachestats=Record Cache Statistics
jm.advanced.recordcachestats.tooltip=Whether to enable caches to record their statistics. May slightly hurt performance if enabled. Unless you're a beta-tester or have been instructed to do so, leave it off.
jm.advanced.tile_render_type=Map Tile Render Type
jm.advanced.tile_render_type.tooltip=Optimize map tile rendering for your video card if they become blurry. Values adjust texture filter + wrap type: 1=Linear+Mirrored, 2=Linear+Clamped, 3=Nearest+Mirrored, 4=Nearest+Clamped.
jm.colorpalette.basic_colors=Basic Colors
jm.colorpalette.biome_colors=Biome Colors
jm.colorpalette.file_error=The color palette file has errors and cannot be used: %1$s
jm.colorpalette.file_header_1=This file can be used to keep map colors consistent when changing resource packs.
jm.colorpalette.file_header_2=Edit at your own risk. You can view it using the %1$s file.
jm.colorpalette.file_header_3=To use this palette with a single world, place %1$s in: %2$s
jm.colorpalette.file_header_4=To use this palette with all worlds, edit and set "permanent": true, then place %1$s in: %2$s
jm.colorpalette.file_missing_data=Put this file in the same directory as %1$s to view the color palette.
jm.colorpalette.file_title=JourneyMap Color Palette
jm.colorpalette.mods=Mods
jm.colorpalette.resource_packs=Resource Packs
jm.common.actions=Actions
jm.common.alwaysmapcaves=Always Map Caves
jm.common.alwaysmapcaves.tooltip=Always map the caves in your vertical chunk (slice), even when on the Overworld surface. Disabling this will improve performance.
jm.common.alwaysmapsurface=Always Map Surface
jm.common.alwaysmapsurface.tooltip=Always map the Overworld surface, even when underground. Disabling this will improve performance.
jm.common.automap_complete=Auto-mapping of surface has stopped.
jm.common.automap_complete_underground=Auto-mapping of slice %1$s has stopped.
jm.common.automap_dialog=Auto-Map
jm.common.automap_dialog_all=Wszystko
jm.common.automap_dialog_missing=Missing
jm.common.automap_dialog_none=None
jm.common.automap_dialog_text=Automatically map all regions or just missing regions?
jm.common.automap_status=Auto-mapping surface (%1$s).
jm.common.automap_status_underground=Auto-mapping slice %1$s (%2$s).
jm.common.automap_text=Automatically map regions (single-player)
jm.common.automap_title=Auto-Map...
jm.common.chat_announcement=§eJourneyMap:§f %1$s
jm.common.close=Close
jm.common.confirm=Confirm
jm.common.remove_all=Remove all waypoints
jm.common.day=Day
jm.common.deletemap_dialog=Delete Map
jm.common.deletemap_dialog_all=All Dimensions
jm.common.deletemap_dialog_text=Delete map in all dimensions or just this dimension?
jm.common.deletemap_dialog_this=This Dimension
jm.common.deletemap_status_done=Map deleted.
jm.common.deletemap_status_error=Unable to delete map. See journeymap.log for details.
jm.common.deletemap_text=Delete map in one or more dimensions
jm.common.deletemap_title=Delete Map...
jm.common.dimension=Dimension %1$s
jm.common.disabled_feature=Feature not available
jm.common.enable=Enabled
jm.common.enable_mapping_false=Disable Mapping
jm.common.enable_mapping_false_text=Mapping disabled.
jm.common.enable_mapping_true=Enable Mapping
jm.common.enable_mapping_true_text=Mapping enabled.
jm.common.file_updates=Files are being updated (%1$s). Mapping suspended.
jm.common.file_updates_complete=File updates complete. Mapping resumed.
jm.common.font_scale=Font Scale
jm.common.font_scale.tooltip=The font scale for labels and text
jm.common.grid_edit=Edit Grid...
jm.common.grid_edit.tooltip=Change the appearance of the chunk grid on all maps
jm.common.grid_editor=Grid Editor
jm.common.grid_opacity=Opacity
jm.common.grid_style=Style
jm.common.grid_style_checkers=Checkers
jm.common.grid_style_dots=Dots
jm.common.grid_style_squares=Squares
jm.common.help=Help...
jm.common.hide_buttons=Hide Buttons
jm.common.hotkeys=Hot Keys...
jm.common.hotkeys.tooltip=View the Hot Keys which can be used with this map
jm.common.hotkeys_keybinding_category=JourneyMap
jm.common.location_format=Location
jm.common.location_format.tooltip=Format of how location coordinates are displayed. Note: 'v' stands for vertical slice (or vertical chunk).
jm.common.location_format_verbose=Verbose Location
jm.common.location_format_verbose.tooltip=Location shows coordinate names (x,y,z) with the numbers
jm.common.location_xyvz_label=x, y (v), z
jm.common.location_xyvz_plain=%1$s, %3$s (%4$s), %2$s
jm.common.location_xyvz_verbose=x: %1$s, y: %3$s (%4$s), z: %2$s
jm.common.location_xyz_label=x, y, z
jm.common.location_xyz_plain=%1$s, %3$s, %2$s
jm.common.location_xyz_verbose=x: %1$s, y: %3$s, z: %2$s
jm.common.location_xz_label=x, z
jm.common.location_xz_plain=%1$s, %2$s
jm.common.location_xz_verbose=x: %1$s, z: %2$s
jm.common.location_xzy_label=x, z, y
jm.common.location_xzy_plain=%1$s, %2$s, %3$s
jm.common.location_xzy_verbose=x: %1$s, z: %2$s, y: %3$s
jm.common.location_xzyv_label=x, z, y (v)
jm.common.location_xzyv_plain=%1$s, %2$s, %3$s (%4$s)
jm.common.location_xzyv_verbose=x: %1$s, z: %2$s, y: %3$s (%4$s)
jm.common.log_warning=Log level %1$s will slow down the game. Do not use for normal gameplay!
jm.common.map_saved=Map saved: %1$s
jm.common.map_style_antialiasing=Use Antialiasing
jm.common.map_style_antialiasing.tooltip=Enhances the shading effect used to show elevation changes. Disabling may improve performance.
jm.common.map_style_bathymetry=Show Bathymetry
jm.common.map_style_bathymetry.tooltip=Shows the terrain of the ocean floor and under water
jm.common.map_style_button=Map Style...
jm.common.map_style_caveignoreglass=Ignore Glass Ceilings
jm.common.map_style_caveignoreglass.tooltip=Being under a glass roof will not switch to cave mapping
jm.common.map_style_cavelighting=Use Cave Lighting
jm.common.map_style_cavelighting.tooltip=Use the actual light levels underground. Disable to use full light.
jm.common.map_style_caveshowsurface=Show Surface Above Caves
jm.common.map_style_caveshowsurface.tooltip=A dim view of the nearby surface is visible when underground
jm.common.map_style_crops=Show Crops
jm.common.map_style_crops.tooltip=Crops are shown on the map
jm.common.map_style_plants=Show Plants
jm.common.map_style_plants.tooltip=Plants are shown on the map
jm.common.map_style_plantshadows=Show Plant Shadows
jm.common.map_style_plantshadows.tooltip=Plants and crops will cast shadows on the map
jm.common.map_style_title=Map Style Options
jm.common.map_style_transparency=Use Transparency
jm.common.map_style_transparency.tooltip=Transparent blocks will reveal what is below them
jm.common.mapgui_only_ready=Press [§b%1$s§f]
jm.common.memory_warning=Minecraft is running out of memory: %1$s
jm.common.mob_icon_set=Mob Icons
jm.common.mob_icon_set.tooltip=The iconset used to display mobs on radar
jm.common.entity_scale=Entity Scale
jm.common.entity_scale.tooltip=The scale used for entities
jm.common.entity_blur=Entity Blur
jm.common.entity_blur.tooltip=If true, enables blur for entity icons. Set to false for a pixelated look
jm.common.new_version_available=Newer version available: %1$s
jm.common.night=Night
jm.common.off=Wył.
jm.common.on=Wł.
jm.common.options=Options
jm.common.options_button=Options...
jm.common.radar_hide_sneaking=Hide Sneaking Entities
jm.common.radar_hide_sneaking.tooltip=Whether to hide creatures that are trying to sneak (crouch). Changing this setting is harmless.
jm.common.radar_lateral_distance=Radar Range Lateral
jm.common.radar_lateral_distance.tooltip=Lateral distance (in blocks) to search for and display entities on Radar. Larger numbers may cause significant lag.
jm.common.radar_max_animals=Maximum Animals
jm.common.radar_max_animals.tooltip=The maximum number of passive mobs displayed on Radar. Larger numbers may cause lag.
jm.common.radar_max_mobs=Maximum Mobs
jm.common.radar_max_mobs.tooltip=The maximum number of hostile mobs displayed on Radar. Larger numbers may cause lag.
jm.common.radar_max_players=Maximum Players
jm.common.radar_max_players.tooltip=The maximum number of players displayed on Radar. Larger numbers may cause lag.
jm.common.radar_max_villagers=Maximum Villagers
jm.common.radar_max_villagers.tooltip=The maximum number of villagers displayed on Radar. Larger numbers may cause lag.
jm.common.radar_vertical_distance=Radar Range Vertical
jm.common.radar_vertical_distance.tooltip=Vertical distance (in blocks) to search for and display entities on Radar. Larger numbers may cause significant lag.
jm.common.ready=§e%1$s ready.
jm.common.renderdelay=Render Delay
jm.common.renderdelay.tooltip=Time (in seconds) between Render Passes. Higher values can improve performance, but may result in missed chunks while travelling.
jm.common.renderdistance_cave_max=Cave Max Distance
jm.common.renderdistance_cave_max.tooltip=Radius of chunks around you that are eventually mapped underground or in dimensions with no sky. Lower values can improve performance. Values geater than Minecraft's Render Distance have no effect.
jm.common.renderdistance_cave_min=Cave Min Distance
jm.common.renderdistance_cave_min.tooltip=Radius of chunks around you that are always mapped when underground or in dimensions with no sky. Lower values can improve performance. Values geater than Minecraft's Render Distance have no effect.
jm.common.renderdistance_surface_max=Surface Max Distance
jm.common.renderdistance_surface_max.tooltip=Radius of chunks around you that are eventually mapped on the surface in dimensions with a sky. Lower values can improve performance. Values geater than Minecraft's Render Distance have no effect.
jm.common.renderdistance_surface_min=Surface Min Distance
jm.common.renderdistance_surface_min.tooltip=Radius of chunks around you that are always mapped on the surface in dimensions with a sky. Lower values can improve performance. Values geater than Minecraft's Render Distance have no effect.
jm.common.renderstats=Latest: %1$s (%2$s + %3$s) chunks in %4$sms (avg %5$sms)
jm.common.renderstats.title=Statistics from the latest Render Pass
jm.common.renderstats.tooltip=Total chunks = (All chunks in Min Distance + Some chunks of Max Distance). The world terrain around you and the Cartography options you select will change these numbers significantly.
jm.common.renderstats_debug_cave=Caves: %1$s (%2$s) + %3$s (%4$s) = %5$s chunks in %6$sms (avg %7$sms)
jm.common.renderstats_debug_cave_simple=Caves: %1$s = %2$s chunks in %3$sms (avg %4$sms)
jm.common.renderstats_debug_surface=Surface: %1$s (%2$s) + %3$s (%4$s) = %5$s chunks in %6$sms (avg %7$sms)
jm.common.renderstats_debug_surface_simple=Surface: %1$s = %2$s chunks in %3$sms (avg %4$sms)
jm.common.revealshape=Reveal Shape
jm.common.revealshape.tooltip=Shape of the map area revealed around you. Circle reveals fewer chunks than Square and will improve performance.
jm.common.save_filename=Saving map to screenshots: %1$s
jm.common.save_map=Save Map
jm.common.saving_map_to_file=Saving %1$s map to file...
jm.common.show_animals=Show Animals
jm.common.show_animals.tooltip=Nearby passive mobs are shown on the map
jm.common.show_buttons=Show Buttons
jm.common.show_caves=Show Caves
jm.common.show_caves.tooltip=Show cave maps when underground or indoors
jm.common.show_grid=Show Grid
jm.common.show_grid.tooltip=Show a grid of chunk boundaries on the map
jm.common.show_grid_shift.tooltip=Hold Shift to edit
jm.common.show_mobs=Show Mobs
jm.common.show_mobs.tooltip=Nearby hostile mobs are shown on the map
jm.common.show_pets=Show Pets
jm.common.show_pets.tooltip=Nearby pets are shown on the map
jm.common.show_players=Show Players
jm.common.show_players.tooltip=Nearby players are shown on the map
jm.common.show_self=Show Self
jm.common.show_self.tooltip=Your locator icon is shown on the map
jm.common.show_villagers=Show Villagers
jm.common.show_villagers.tooltip=Nearby villagers are shown on the map
jm.common.show_waypoints=Show Waypoints
jm.common.show_waypoints.tooltip=Nearby waypoints are shown on the map
jm.common.splash_about=About...
jm.common.splash_action=Click to view
jm.common.splash_developer=Developer
jm.common.splash_friend=Friend
jm.common.splash_patreon=Patron
jm.common.splash_tester=Tester
jm.common.splash_title=About JourneyMap %1$s
jm.common.splash_walloffame=Wall of Fame
jm.common.splash_whatisnew=What's New?
jm.common.tile_display_quality=High Display Quality
jm.common.tile_display_quality.tooltip=Recommended for use with "My Heading" Minimap rotation. Uncheck to improve zoom performance and memory usage. Only affects how a map tile displays, not how it is saved.
jm.common.ui_theme=UI Theme
jm.common.ui_theme.tooltip=The Theme used to display UI controls in the Fullscreen Map and to style the MiniMap
jm.common.ui_theme_applied=UI Theme applied. Go to §bOptions > MiniMap Preset #§f to customize the MiniMap appearance.
jm.common.ui_theme_author=Author: §b%1$s§f
jm.common.ui_theme_name=Name: §b%1$s§f
jm.common.update_available=Update Available!
jm.common.update_check=Check for Update
jm.common.use_browser=Use Browser
jm.common.webserver_and_mapgui_disabled=JourneyMap is disabled by jm.common.properties file
jm.common.webserver_and_mapgui_ready=Press [§b%1$s§f] or open browser to§b§n http://localhost%2$s §f
jm.common.webserver_only_ready=Open browser to§b§n http://localhost%1$s §f. (In-game map disabled)
jm.config.category.advanced=Advanced Options
jm.config.category.advanced.tooltip=Caution! Changing some of these values can cause significant problems and/or crashes.
jm.config.category.cartography=Cartography
jm.config.category.cartography.tooltip=Configure how map images are created
jm.config.category.fullmap=Fullscreen Map
jm.config.category.fullmap.tooltip=Configure the appearance of the Fullscreen Map
jm.config.category.minimap=MiniMap Preset 1
jm.config.category.minimap.tooltip=Configure the appearance of MiniMap Preset 1. (Switch between presets in-game using the '\' key)
jm.config.category.minimap2=MiniMap Preset 2
jm.config.category.minimap2.tooltip=Configure the appearance of MiniMap Preset 2. (Switch between presets in-game using the '\' key)
jm.config.category.waypoint=Waypoints
jm.config.category.waypoint.tooltip=Configure how waypoints are managed and displayed on maps
jm.config.category.waypoint_beacons=Waypoint Beacons
jm.config.category.waypoint_beacons.tooltip=Configure how waypoint beacons are displayed in-game
jm.config.category.webmap=Web Map
jm.config.category.webmap.tooltip=Configure the appearance of the Web Map
jm.config.control_arrowkeys=This value can be adjusted with arrow keys for finer control
jm.config.default=[ Default: %1$s ]
jm.config.default_numeric=[ Range: %1$d ~ %2$d , Default: %3$d ]
jm.config.file_header_1=JourneyMap configuration file. Modify at your own risk!
jm.config.file_header_2=To use in all worlds, place here: %1$s
jm.config.file_header_3=To override configuration for a single world, place here: %1$s(world name)
jm.config.file_header_4=To restore the default settings, simply delete this file before starting Minecraft
jm.config.file_header_5=For more information, go to: %1$s
jm.config.reset=Reset
jm.config.reset.tooltip=Reset all options in this section back to their default values
jm.config.tooltip_format=%1$s%2$s
jm.error.compatability=Incompatability error running %1$s for Forge %2$s. Ensure your version of Forge is compatible.
jm.error.java6=JourneyMap requires Java 7 or Java 8. Update your launcher profile to use a newer version of Java.
jm.feature.fairplay=FairPlay
jm.feature.unlimited=Unlimited
jm.fullscreen.follow=Follow
jm.fullscreen.hotkeys_doubleclick=(Double-click)
jm.fullscreen.hotkeys_east=Pan East (16 Blocks)
jm.fullscreen.hotkeys_north=Pan North (16 Blocks)
jm.fullscreen.hotkeys_south=Pan South (16 Blocks)
jm.fullscreen.hotkeys_title=Fullscreen Map Hot Keys
jm.fullscreen.hotkeys_waypoint=Create/Edit Waypoint
jm.fullscreen.hotkeys_west=Pan West (16 Blocks)
jm.fullscreen.map_caves=Caves
jm.fullscreen.map_day=Day
jm.fullscreen.map_night=Night
jm.fullscreen.minimap=Minimap...
jm.fullscreen.title=Full-screen Map
jm.fullscreen.zoom_in=Zoom In
jm.fullscreen.zoom_out=Zoom Out
jm.minimap.compass.e=E
jm.minimap.compass.n=N
jm.minimap.compass.s=S
jm.minimap.compass.w=W
jm.minimap.compass_font_scale=Compass Font Scale
jm.minimap.compass_font_scale.tooltip=The font scale used for compass point labels
jm.minimap.enable_minimap=Enable MiniMap
jm.minimap.enable_minimap.tooltip=Display the MiniMap in-game
jm.minimap.frame_alpha=Frame Opacity
jm.minimap.frame_alpha.tooltip=Adjust how opaque the MiniMap frame is (as a percentage)
jm.minimap.hotkeys=Enable MiniMap Hot Keys
jm.minimap.hotkeys.tooltip=Enable in-game hotkeys to control the MiniMap
jm.minimap.hotkeys_title=Minimap Hot Keys
jm.minimap.hotkeys_toggle=Toggle Minimap
jm.minimap.mob_heading=Show Mob Headings
jm.minimap.mob_heading.tooltip=Show which direction mobs are looking
jm.minimap.options=MiniMap Options
jm.minimap.orientation.button=Map Heading
jm.minimap.orientation.button.tooltip=The orientation (rotation) of the MiniMap. Note: Only Circle supports the "My Heading" Map Heading.
jm.minimap.orientation.compass=Compass
jm.minimap.orientation.north=North
jm.minimap.orientation.oldnorth=Old North
jm.minimap.orientation.playerheading=My Heading
jm.minimap.player_heading=Show Player Headings
jm.minimap.player_heading.tooltip=Show which direction other players are looking
jm.minimap.position=Position
jm.minimap.position.tooltip=Change the position of the MiniMap on your screen
jm.minimap.position_bottomleft=Bottom Left
jm.minimap.position_bottomright=Bottom Right
jm.minimap.position_center=Center
jm.minimap.position_topcenter=Top Center
jm.minimap.position_topleft=Top Left
jm.minimap.position_topright=Top Right
jm.minimap.preview=Preview
jm.minimap.preview.tooltip=Preview this Minimap Preset with the current settings. Switch to preview the other Preset using the '\' key. Deselect (or press ESC) to stop the preview.
jm.minimap.reticle_orientation=Reticle Heading
jm.minimap.reticle_orientation.tooltip=The orientation (rotation) of the reticle on the MiniMap
jm.minimap.return_to_game=Return to Game
jm.minimap.shape=Shape
jm.minimap.shape.tooltip=The shape of the MiniMap. Note: Only Circle supports the "My Heading" Map Heading.
jm.minimap.shape_circle=Circle
jm.minimap.shape_rectangle=Rectangle
jm.minimap.shape_square=Square
jm.minimap.show_biome=Show Biome
jm.minimap.show_biome.tooltip=Show the biome of your location
jm.minimap.show_compass=Show Compass
jm.minimap.show_compass.tooltip=Show compass points on the MiniMap frame
jm.minimap.show_fps=Show FPS
jm.minimap.show_fps.tooltip=Show the current Frames Per Second (FPS)
jm.minimap.show_location=Show Location
jm.minimap.show_location.tooltip=Show your current location
jm.minimap.show_reticle=Show Reticle
jm.minimap.show_reticle.tooltip=Show a reticle (crosshairs) on the MiniMap
jm.minimap.show_waypointlabels=Show Waypoint Labels
jm.minimap.show_waypointlabels.tooltip=Show waypoint labels on the map
jm.minimap.size=Size
jm.minimap.size.tooltip=Adjust the size of the MiniMap (as percent of window size). Sizes over 768px may hurt performance.
jm.minimap.terrain_alpha=Map Opacity
jm.minimap.terrain_alpha.tooltip=Adjust how opaque the map is (as a percentage)
jm.minimap.texture_size=Small Icons
jm.minimap.texture_size.tooltip=Use small icons on the map
jm.minimap.title=Mini Map
jm.waypoint.auto_hide_label=Auto-Hide Label
jm.waypoint.auto_hide_label.tooltip=Hide waypoint labels when you're not looking toward them
jm.waypoint.blue_abbreviated=B
jm.waypoint.bold_label=Bold Label
jm.waypoint.bold_label.tooltip=Use bold waypoint labels on beacons
jm.waypoint.cancel=Cancel
jm.waypoint.color=Color
jm.waypoint.create_deathpoints=Create Deathpoints
jm.waypoint.create_deathpoints.tooltip=Automatically create a waypoint at the spot where you die
jm.waypoint.current_location=Current Location: %1$s
jm.waypoint.deathpoint=Death
jm.waypoint.dimension=Dimension: %1$s
jm.waypoint.dimension_all=Wszystko
jm.waypoint.dimensions=Dimensions
jm.waypoint.display_management=Waypoint In-Game Display and Management
jm.waypoint.distance=Distance
jm.waypoint.distance_meters=(%1$sm)
jm.waypoint.edit=Edit
jm.waypoint.edit_title=Edit Waypoint
jm.waypoint.enable=Enabled: %1$s
jm.waypoint.enable_all=All %1$s: %2$s
jm.waypoint.enable_beacons=Enable Waypoint Beacons
jm.waypoint.enable_beacons.tooltip=Show in-game beacons of your waypoints
jm.waypoint.enable_manager=Enable Waypoint Manager
jm.waypoint.enable_manager.tooltip=Enable the Waypoint Manager. If you use another mod to manage waypoints, you should disable this.
jm.waypoint.find=Find
jm.waypoint.font_scale=Font Scale
jm.waypoint.font_scale.tooltip=The font scale used to display waypoint labels in-game.
jm.waypoint.green_abbreviated=G
jm.waypoint.help_create_ingame=Create/Edit Waypoint (in game)
jm.waypoint.help_create_inmap=Create/Edit Waypoint (in map)
jm.waypoint.help_import_rei=Or copy §b%1$s§f to §b%2$s§f and restart Minecraft.
jm.waypoint.help_import_rei_title=Import Rei's MiniMap Waypoints
jm.waypoint.help_import_voxel=Or copy §b%1$s§f to §b%2$s§f and restart Minecraft.
jm.waypoint.help_import_voxel_title=Import VoxelMap Waypoints
jm.waypoint.help_manage_ingame=Waypoint Manager (in game)
jm.waypoint.help_title=Waypoint Help
jm.waypoint.import_rei_errors=Imported %1$s waypoints from Rei's MiniMap with %2$s errors. See log for details.
jm.waypoint.import_rei_failure=No Rei's MiniMap waypoints were imported. See journeymap.log for details.
jm.waypoint.import_rei_file_error=Could not import Rei's MiniMap waypoint file: %1$s
jm.waypoint.import_rei_success=Imported %1$s waypoints from of Rei's Minimap.
jm.waypoint.import_rei_version=Your version of Rei's MiniMap is not supported.
jm.waypoint.import_vox_errors=Imported %1$s waypoints from VoxelMap with %2$s errors. See log for details.
jm.waypoint.import_vox_failure=No VoxelMap waypoints were imported. See journeymap.log for details.
jm.waypoint.import_vox_file_error=Could not import VoxelMap waypoint file: %1$s
jm.waypoint.import_vox_success=Imported %1$s waypoints from VoxelMap.
jm.waypoint.import_vox_version=Your version of VoxelMap is not supported. Please update to:
jm.waypoint.location=Location
jm.waypoint.manage_title=Manage Waypoints
jm.waypoint.manager=Waypoint Manager
jm.waypoint.max_distance=Maximum Distance
jm.waypoint.max_distance.tooltip=The maximum distance from you (in blocks/meters) that a waypoint should be displayed. Affects both waypoints on maps and waypoint beacons. Set to 0 for no maximum.
jm.waypoint.name=Name
jm.waypoint.new=New...
jm.waypoint.new_title=New Waypoint
jm.waypoint.options=Waypoint Options (In-Game Display)
jm.waypoint.randomize=Random Color
jm.waypoint.red_abbreviated=R
jm.waypoint.remove=Remove
jm.waypoint.reset=Reset
jm.waypoint.save=Save
jm.waypoint.show_distance=Show Distance
jm.waypoint.show_distance.tooltip=Show the distance (in blocks/meters) to the waypoint in its label
jm.waypoint.show_name=Show Name
jm.waypoint.show_name.tooltip=Show the name of the waypoint in its label
jm.waypoint.show_rotating_beam=Rotating Beam
jm.waypoint.show_rotating_beam.tooltip=Use a rotating outer beam for the waypoint beacons
jm.waypoint.show_static_beam=Stationary Beam
jm.waypoint.show_static_beam.tooltip=Use a stationary inner beam for the waypoint beacons
jm.waypoint.show_texture=Show Icon
jm.waypoint.show_texture.tooltip=Show the icon of a waypoint with its beacon
jm.waypoint.teleport=Teleport
jm.waypoint.texture_size=Small Icon
jm.waypoint.texture_size.tooltip=Use a small icon for the waypoint beacons
jm.waypoint.waypoints=Waypoints
jm.waypoint.x=X
jm.waypoint.y=Y
jm.waypoint.z=Z
jm.webmap.actions_title=Actions...
jm.webmap.animals_menu_item_text=Animals
jm.webmap.animals_menu_item_title=Show nearby animals
jm.webmap.automap_already_started=Auto-mapping already in progress.
jm.webmap.automap_complete=Auto-mapping has stopped.
jm.webmap.automap_complete_underground=Auto-mapping of slice %1$s has stopped.
jm.webmap.automap_dialog_all=Wszystko
jm.webmap.automap_dialog_close=Close
jm.webmap.automap_dialog_missing=Missing
jm.webmap.automap_dialog_none=None
jm.webmap.automap_dialog_text=Automatically map all regions or just missing regions?
jm.webmap.automap_started=Auto-mapping started. Check game chat for progress.
jm.webmap.automap_text=Auto-Map...
jm.webmap.automap_title=Automatically map unexplored regions (single-player)
jm.webmap.biome_text=Biome:
jm.webmap.caves_menu_item_text=Caves
jm.webmap.caves_menu_item_title=Show cave/interior map when you are not under sky.
jm.webmap.day_button_text=Day
jm.webmap.day_button_title=The world map as it appears in daylight.
jm.webmap.donate_text=Donate to JourneyMap
jm.webmap.donate_title=Donate to JourneyMap development using Patreon
jm.webmap.elevation_text=Elevation:
jm.webmap.email_sub_text=JourneyMap news Email
jm.webmap.email_sub_title=Subscribe to JourneyMap news by Email
jm.webmap.enable=Enable Web Map
jm.webmap.enable.tooltip=Enable the web map (starts an embedded web server)
jm.webmap.error_world_not_opened=Minecraft World Not Opened
jm.webmap.follow_button_title=Auto-center the map on you. (Turns off if you manually pan.)
jm.webmap.follow_twitter_text=Follow JourneyMapMod on Twitter
jm.webmap.follow_twitter_title=Follow JourneyMapMod on Twitter
jm.webmap.forum_link_text=minecraftforum.net
jm.webmap.forum_link_title=JourneyMap forum on minecraftforum.net
jm.webmap.google_domain=Google Maps API Domain
jm.webmap.google_domain.tooltip=If your country blocks maps.google.com, select a different domain for the Google Maps API.
jm.webmap.grid_menu_item_text=Grid
jm.webmap.grid_menu_item_title=Show chunk grid
jm.webmap.location_text=Location:
jm.webmap.mobs_menu_item_text=Mobs
jm.webmap.mobs_menu_item_title=Show nearby mobs
jm.webmap.night_button_text=Night
jm.webmap.night_button_title=The world map as it appears in moonlight.
jm.webmap.pets_menu_item_text=Pets
jm.webmap.pets_menu_item_title=Show nearby pets
jm.webmap.players_menu_item_text=Players
jm.webmap.players_menu_item_title=Show nearby players (multiplayer)
jm.webmap.rss_feed_text=JourneyMap news RSS
jm.webmap.rss_feed_title=Subscribe to JourneyMap news by RSS feed
jm.webmap.save_button_text=Save Map
jm.webmap.save_button_title=Save the explored map to file
jm.webmap.save_filename=Saving map to screenshots: %1$s
jm.webmap.show_menu_text=Show...
jm.webmap.slice_text=Vertical Slice:
jm.webmap.title=Web Map
jm.webmap.update_button_title=Update Available: JourneyMap %1$s for Minecraft %2$s
jm.webmap.villagers_menu_item_text=Villagers
jm.webmap.villagers_menu_item_title=Show nearby villagers
jm.webmap.waypoints_menu_item_text=Waypoints
jm.webmap.waypoints_menu_item_title=Show waypoints
jm.webmap.web_link_text=journeymap.info
jm.webmap.web_link_title=JourneyMap homepage
jm.webmap.worldname_text=World Name:
jm.webmap.worldtime_text=World Time:
jm.webmap.zoom_slider_name=Zoom
key.journeymap.create_waypoint=Create Waypoint
key.journeymap.day=Show Day Map
key.journeymap.map_toggle=Fullscreen Map
key.journeymap.map_toggle_alt=Show / Hide Fullscreen Map
key.journeymap.minimap_preset=Switch MiniMap Preset
key.journeymap.minimap_type=Switch between Day/Night/Caves
key.journeymap.night=Show Night Map
key.journeymap.zoom_in=Zoom In
key.journeymap.zoom_out=Zoom Out