This commit is contained in:
samsonsin
2025-05-29 23:26:10 +02:00
commit 90b3575aea
11149 changed files with 2362534 additions and 0 deletions

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recipes {
centrifuge: I:gregtech:"gt.comb"@81, 40 cycles =>{
5% S:IC2:itemHarz //Sticky Resen
1% S:IC2:itemFuelPlantBall //Plant Ball
5% I:gregtech:"gt.metaitem.01"@2538 //Lignite Dust
0.6% I:gregtech:"gt.metaitem.01"@2535 //Coal Dust
5% S:minecraft:coal //Coal
5% I:gregtech:"gt.drop" //Honey Drop Oil
0.6% I:gregtech:"gt.metaitem.01"@2308 // Red Alloy Dust
1% I:EnderIO:itemAlloy@1 // Energetic Alloy Ingot
0.6% I:EnderIO:itemAlloy@4 // Vibrant Alloy Ingot
0.6% I:EnderIO:itemAlloy@3 // Pulsating Iron Ingot
1% I:Thaumcraft:ItemShard // Air Shard
1% I:Thaumcraft:ItemShard@1 // Fire Shard
1% I:Thaumcraft:ItemShard@2 // Water Shard //slim all down -ALOT
1% I:Thaumcraft:ItemShard@3 // Earth Shard
1% I:Thaumcraft:ItemShard@4 // Order Shard
1% I:Thaumcraft:ItemShard@5 // Entropy Shard
1% I:Thaumcraft:ItemShard@6 // Balanced Shard
0.6% I:gregtech:"gt.metaitem.01"@2330 // Thaumium Dust
7% I:gregtech:"gt.metaitem.01"@2299 // Stone Dust
0.6% I:gregtech:"gt.metaitem.01"@2516 // Certus Quartz Dust
1% I:appliedenergistics2:"item.ItemMultiMaterial"@8 // Fluix Dust
0.6% S:minecraft:redstone // Redstone Dust
0.6% I:gregtech:"gt.metaitem.01"@2526 // Lapis Dust
0.6% I:gregtech:"gt.metaitem.01"@2502 // Ruby Dust
0.6% I:gregtech:"gt.metaitem.01"@2503 // Blue Sapphire Dust
0.6% I:gregtech:"gt.metaitem.01"@2504 // Green Sapphire Dust
0.6% I:gregtech:"gt.metaitem.01"@2500 // Diamond Dust
0.6% I:gregtech:"gt.metaitem.01"@2505 // Olivine Dust
0.6% I:gregtech:"gt.metaitem.01"@2501 // Emerald Dust
0.6% I:gregtech:"gt.metaitem.01"@2035 // Copper Dust
0.6% I:gregtech:"gt.metaitem.01"@2057 // Tin Dust
0.6% I:gregtech:"gt.metaitem.01"@2089 // Lead Dust
0.6% I:gregtech:"gt.metaitem.01"@2032 // Iron Dust
0.6% I:gregtech:"gt.metaitem.01"@2305 // Steel Dust
0.6% I:gregtech:"gt.metaitem.01"@2034 // Nickel Dust
0.6% I:gregtech:"gt.metaitem.01"@2036 // Zinc Dust
0.6% I:gregtech:"gt.metaitem.01"@2054 // Silver Dust
0.6% I:gregtech:"gt.metaitem.01"@2086 // Gold Dust
0.6% I:gregtech:"gt.metaitem.01"@2019 // Aluminium Dust
0.6% I:gregtech:"gt.metaitem.01"@2031 // Manganese Dust
0.6% I:gregtech:"gt.metaitem.01"@2028 // Titanium Dust
0.6% I:gregtech:"gt.metaitem.01"@2030 // Chrome Dust
0.6% I:gregtech:"gt.metaitem.01"@2081 // Tungsten Dust
0.6% I:gregtech:"gt.metaitem.01"@2085 // Platinum Dust
0.6% I:gregtech:"gt.metaitem.01"@2084 // Iridium Dust
0.1% I:gregtech:"gt.metaitem.01"@2083 // Osmium
0.6% I:gregtech:"gt.metaitem.01"@2097 // Uranium 235 Dust
0.4% I:gregtech:"gt.metaitem.01"@2010 // Carbon Dust
0.7% I:gregtech:"gt.metaitem.01"@2324 // Naquadah Dust
}
}
//End

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# Configuration file
display {
# Units to use when displaying power. Valid values: MJ, EU, RF
S:PowerShowUnits=EU
}
nei {
B:"Add Extractor Recipes"=true
B:"Add Imprinter Recipes"=true
B:"Add Liquifier Recipes"=true
B:"Add Mutagen Producer Recipes"=true
B:"Add Mutatron Recipes"=true
B:"Add Replicator Recipes"=true
B:"Add Sampler Recipes"=true
B:"Add Samples to Search"=true
B:"Add Transposer Recipes"=true
}
rendering {
# Higher = less particles
I:"Bee Effects Frequency"=2
B:"Render Bee Effects"=true
}

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recipes { // MISC
mutagen: I:redstone => 10 mb
mutagen: B:redstone_block => 90 mb
mutagen: I:glowstone_dust => 20 mb
mutagen: B:glowstone => 80 mb
mutagen: I:gregtech:"gt.metaitem.01"@2398 => 500 mb //Mysterious Crystal Dust
mutagen: I:gregtech:"gt.metaitem.01"@2129 => 1000 mb //Neutronium Dust
mutagen: I:gregtech:"gt.metaitem.01"@2982 => 1500 mb //Cosmic Neutronium Dust
mutagen: I:gregtech:"gt.metaitem.01"@2394 => 1000 mb //Infinity Catalyst Dust
mutagen: I:gregtech:"gt.metaitem.01"@2397 => 5000 mb //Infinity Dust
if HaveMod IC2 {
mutagen: OD:blockUranium => 450 mb // U238 block
mutagen: I:IC2:itemUran235 => 900 mb
mutagen: I:IC2:itemUran235small => 100 mb
mutagen: I:IC2:itemUran238 => 50 mb
}
protein: I:porkchop => 250 mb
protein: I:beef => 250 mb
protein: I:chicken => 250 mb
protein: I:fish => 250 mb
protein: I:harvestcraft:muttonrawItem => 500 mb
protein: I:fish@1 => 250 mb
protein: I:fish@2 => 250 mb
protein: I:fish@3 => 250 mb
protein: I:harvestcraft:calamarirawItem => 200 mb
protein: I:harvestcraft:anchovyrawItem => 100 mb
protein: I:harvestcraft:bassrawItem => 200 mb
protein: I:harvestcraft:carprawItem => 300 mb
protein: I:harvestcraft:catfishrawItem => 350 mb
protein: I:harvestcraft:charrrawItem => 200 mb
protein: I:harvestcraft:clamrawItem => 250 mb
protein: I:harvestcraft:crabrawItem => 200 mb
protein: I:harvestcraft:crayfishrawItem => 250 mb
protein: I:harvestcraft:eelrawItem => 300 mb
protein: I:harvestcraft:frograwItem => 200 mb
protein: I:harvestcraft:grouperrawItem => 250 mb
protein: I:harvestcraft:herringrawItem => 150 mb
protein: I:harvestcraft:jellyfishrawItem => 100 mb
protein: I:harvestcraft:troutrawItem => 200 mb
protein: I:harvestcraft:tilapiarawItem => 200 mb
protein: I:harvestcraft:snapperrawItem => 200 mb
protein: I:harvestcraft:snailrawItem => 150 mb
protein: I:harvestcraft:octopusrawItem => 250 mb
protein: I:harvestcraft:shrimprawItem => 150 mb
protein: I:harvestcraft:scalloprawItem => 200 mb
protein: I:harvestcraft:perchrawItem => 200 mb
protein: I:harvestcraft:mudfishrawItem => 200 mb
protein: I:harvestcraft:rabbitrawItem => 250 mb
protein: I:harvestcraft:walleyerawItem => 200 mb
protein: I:harvestcraft:turtlerawItem => 250 mb
protein: I:harvestcraft:venisonrawItem => 250 mb
protein: I:harvestcraft:turkeyrawItem => 300 mb
protein: I:harvestcraft:tunarawItem => 300 mb
protein: I:witchery:ingredient@50 => 300 mb
protein: I:witchery:ingredient@158 => 500 mb
protein: I:Natura:impmeat => 550 mb
dna: I:Botany:pollen => 400 mb
dna: I:MagicBees:pollen => 400 mb
dna: I:MagicBees:pollen@1 => 400 mb
dna: I:sapling => 50 mb
dna: I:BiomesOPlenty:saplings => 50 mb
dna: I:BiomesOPlenty:colorizedSaplings => 100 mb
dna: I:Forestry:beeDroneGE => 50 mb
dna: I:Forestry:beePrincessGE => 100 mb
dna: I:Forestry:beeQueenGE => 200 mb
dna: I:IC2:blockRubSapling => 50 mb
dna: I:harvestcraft:pamappleSapling => 50 mb
dna: I:harvestcraft:pamavocadoSapling => 50 mb
dna: I:harvestcraft:pamcashewSapling => 50 mb
dna: I:harvestcraft:pamchestnutSapling => 50 mb
dna: I:harvestcraft:pamcinnamonSapling => 50 mb
dna: I:harvestcraft:pamalmondSapling => 50 mb
dna: I:harvestcraft:pamdateSapling => 50 mb
dna: I:harvestcraft:pamdragonfruitSapling => 50 mb
dna: I:harvestcraft:pamfigSapling => 50 mb
dna: I:harvestcraft:pambananaSapling => 50 mb
dna: I:harvestcraft:pampaperbarkSapling => 50 mb
dna: I:harvestcraft:pampapayaSapling => 50 mb
dna: I:harvestcraft:pamorangeSapling => 50 mb
dna: I:harvestcraft:pamoliveSapling => 50 mb
dna: I:harvestcraft:pamnutmegSapling => 50 mb
dna: I:harvestcraft:pammangoSapling => 50 mb
dna: I:harvestcraft:pammapleSapling => 50 mb
dna: I:harvestcraft:pamdurianSapling => 50 mb
dna: I:harvestcraft:pamlemonSapling => 50 mb
dna: I:harvestcraft:pampearSapling => 50 mb
dna: I:harvestcraft:pamcherrySapling => 50 mb
dna: I:harvestcraft:pamvanillabeanSapling => 50 mb
dna: I:harvestcraft:pamplumSapling => 50 mb
dna: I:harvestcraft:pampistachioSapling => 50 mb
dna: I:harvestcraft:pampeppercornSapling => 50 mb
dna: I:harvestcraft:pampecanSapling => 50 mb
dna: I:harvestcraft:pampeachSapling => 50 mb
dna: I:harvestcraft:pamlimeSapling => 50 mb
dna: I:harvestcraft:pamwalnutSapling => 50 mb
dna: I:harvestcraft:pamstarfruitSapling => 50 mb
dna: I:harvestcraft:pamgrapefruitSapling => 50 mb
dna: I:harvestcraft:pamcoconutSapling => 50 mb
dna: I:harvestcraft:pamapricotSapling => 50 mb
dna: I:harvestcraft:pampersimmonSapling => 50 mb
dna: I:harvestcraft:pampomegranateSapling => 50 mb
dna: I:harvestcraft:pamgooseberrySapling => 50 mb
dna: I:BiomesOPlenty:saplings => 100 mb
dna: I:BiomesOPlenty:saplings@1 => 100 mb
dna: I:BiomesOPlenty:saplings@2 => 100 mb
dna: I:BiomesOPlenty:saplings@3 => 100 mb
dna: I:BiomesOPlenty:saplings@4 => 100 mb
dna: I:BiomesOPlenty:saplings@5 => 100 mb
dna: I:BiomesOPlenty:saplings@6 => 100 mb
dna: I:BiomesOPlenty:saplings@7 => 100 mb
dna: I:BiomesOPlenty:saplings@8 => 100 mb
dna: I:BiomesOPlenty:saplings@9 => 100 mb
dna: I:BiomesOPlenty:saplings@10 => 100 mb
dna: I:BiomesOPlenty:saplings@11 => 100 mb
dna: I:BiomesOPlenty:saplings@12 => 100 mb
dna: I:BiomesOPlenty:saplings@13 => 100 mb
dna: I:BiomesOPlenty:saplings@14 => 100 mb
dna: I:BiomesOPlenty:saplings@15 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@1 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@2 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@3 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@4 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@5 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@6 => 100 mb
dna: I:BiomesOPlenty:colorizedSaplings@7 => 100 mb
dna: I:ForbiddenMagic:TaintSapling => 100 mb
dna: I:Forestry:sapling => 100 mb
dna: I:IC2:blockRubSapling => 100 mb
dna: I:Natura:florasapling => 100 mb
dna: I:Natura:florasapling@1 => 100 mb
dna: I:Natura:florasapling@2 => 100 mb
dna: I:Natura:florasapling@3 => 100 mb
dna: I:Natura:florasapling@4 => 100 mb
dna: I:Natura:florasapling@5 => 100 mb
dna: I:Natura:florasapling@6 => 100 mb
dna: I:Natura:florasapling@7 => 100 mb
dna: I:Natura:"Rare Sapling" => 100 mb
dna: I:Natura:"Rare Sapling"@1 => 100 mb
dna: I:Natura:"Rare Sapling"@2 => 100 mb
dna: I:Natura:"Rare Sapling"@3 => 100 mb
dna: I:Natura:"Rare Sapling"@4 => 100 mb
dna: I:TConstruct:"slime.sapling" => 100 mb
dna: I:TaintedMagic:BlockWarpwoodSapling => 100 mb
dna: I:Thaumcraft:blockCustomPlant => 100 mb
dna: I:Thaumcraft:blockCustomPlant@1 => 100 mb
dna: I:TwilightForest:"tile.TFSapling" => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@1 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@2 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@3 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@4 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@5 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@6 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@7 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@8 => 100 mb
dna: I:TwilightForest:"tile.TFSapling"@9 => 100 mb
dna: I:harvestthenether:netherSapling => 100 mb
dna: I:thaumicbases:goldenOakSapling => 100 mb
dna: I:thaumicbases:goldenOakSapling@1 => 100 mb
dna: I:thaumicbases:goldenOakSapling@2 => 100 mb
dna: I:thaumicbases:goldenOakSapling@3 => 100 mb
dna: I:witchery:witchsapling => 100 mb
dna: I:witchery:witchsapling@1 => 100 mb
dna: I:witchery:witchsapling@2 => 100 mb
}

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cfg Machines {
cfg MutagenProducer {
Enabled = Yes
MaxReceivedEnergy = 150
PowerUseRate = 0.0005
MjPerItem = 200000
MaxStoredEnergy = 1000000
ActivationEnergy = 25
TankSize = 10000 // Output tank size in milibuckets
}
cfg Mutatron {
Enabled = Yes
MaxReceivedEnergy = 150
PowerUseRate = 0.001
MjPerItem = 2000000
MaxStoredEnergy = 2000000
ActivationEnergy = 10
TankSize = 10000 // Output tank size in milibuckets
MutagenPerItem = 5000 // Mutagen use per run, in milibuckets
LabwareConsumeChance = 100 // Chance that the Genetic Labware will be consumed, 0-100
DegradeChanceNatural = 30 // Chance of natural princesses to become artificial when mutating, 0-100
DeathChanceArtificial = 80 // Chance of artificial princesses to be killed when mutating, 0-100
SecretMutationChance = 10 // Chance that secret mutation will be selected over a normal one, 0-100
// Has no effect if only secret mutations are present
}
cfg MutatronAdv {
Enabled = Yes
MaxReceivedEnergy = 500
PowerUseRate = 0.00125
MjPerItem = 200000
MaxStoredEnergy = 2000000
ActivationEnergy = 20
TankSize = 10000 // Output tank size in milibuckets
MutagenPerItem = 2500 // Mutagen use per run, in milibuckets
LabwareConsumeChance = 100 // Chance that the Genetic Labware will be consumed, 0-100
DegradeChanceNatural = 10 // Chance of natural princesses to become artificial when mutating, 0-100
DeathChanceArtificial = 50 // Chance of artificial princesses to be killed when mutating, 0-100
SecretMutationChance = 20 // Chance that secret mutation will be selected over a normal one, 0-100
// Has no effect if only secret mutations are present
}
cfg Sampler {
Enabled = Yes
MaxReceivedEnergy = 150
PowerUseRate = 0.001
MjPerItem = 20000
MaxStoredEnergy = 100000
ActivationEnergy = 10
LabwareConsumeChance = 100 // Chance that the Genetic Labware will be consumed, 0-100
}
cfg Imprinter {
Enabled = Yes
MaxReceivedEnergy = 250
PowerUseRate = 0.0005
MjPerItem = 120000
MaxStoredEnergy = 400000
ActivationEnergy = 20
LabwareConsumeChance = 100 // Chance that the Genetic Labware will be consumed, 0-100
DeathChanceNatural = 20 // Chance of natural princesses or queen to be killed when imprinting, 0-100
DeathChanceArtificial = 40 // Chance of artificial princesses or queen to be killed when imprinting, 0-100
}
cfg IndustrialApiary {
Enabled = Yes
MaxReceivedEnergy = 100
MaxStoredEnergy = 100000
ActivationEnergy = 0
BaseMjPerTick = 15 // Base run cost in MJ/t, before any modifiers
}
cfg Extractor {
Enabled = Yes
MaxReceivedEnergy = 500
PowerUseRate = 0.001
MjPerItem = 120000
MaxStoredEnergy = 400000
ActivationEnergy = 40
TankSize = 5000 // Output tank size in milibuckets
LabwareConsumeChance = 50 // Chance that the Genetic Labware will be consumed, 0-100
}
cfg Liquifier {
Enabled = Yes
MaxReceivedEnergy = 1000
PowerUseRate = 0.002
MjPerItem = 50000
MaxStoredEnergy = 100000
ActivationEnergy = 20
TankSize = 5000 // Output tank size in milibuckets
}
cfg Transposer {
Enabled = Yes
MaxReceivedEnergy = 500
PowerUseRate = 0.002
MjPerItem = 80000
MaxStoredEnergy = 100000
ActivationEnergy = 20
LabwareConsumeChance = 20 // Chance that the Genetic Labware will be consumed, 0-100
}
cfg Replicator {
Enabled = Yes
MaxReceivedEnergy = 500
PowerUseRate = 0.001
MjPerItem = 350000
MaxStoredEnergy = 800000
ActivationEnergy = 50
DNATankSize = 10000 // Liquid DNA tank size, in milibuckets
DNAPerItem = 5000 // Liquid DNA use per run, in milibuckets
ProteinTankSize = 50000 // Protein tank size, in milibuckets
ProteinPerItem = 5000 // Protein use per run, in milibuckets
MakePristineBees = False // Set to true to produce pristine bees
}
}
cfg Items {
cfg IndustrialGrafter {
Enabled = Yes
Charges = 500 // Number of blocks that a fully charged grafter can break
MjPerCharge = 750 // Cost of a single broken block in MJ
AOE = 2 // Radius from the central block, 1 = 3x3x3, 2 = 5x5x5 and so on
SaplingModifier = 100 // Modifier for chance to get sapling, 100 is equal to a vanila grafter
}
cfg IndustrialScoop {
Enabled = Yes
Charges = 750 // Number of blocks that a fully charged grafter can break
MjPerCharge = 10 // Cost of a single broken block in MJ
SilktouchCharges = 20 // Cost of silktouch harvesting
}
}
cfg Power {
RF_MJ_Ratio = 10 // 10 RF = 1 MJ
EU_MJ_Ratio = 2.5 // 5 EU = 2 MJ
cfg EU {
Enabled = Y
// 1 = LV, 2 = MV, 3 = HV, 4 = EV etc.
SinkTier = 4
}
cfg RF {
Enabled = Y
}
cfg RedstoneCharging {
Enabled = Y // This enables charging powered items in a normal crafting grid by using redstone dust
RedstoneValue = 2500 // MJ per redstone dust (blocks are x9)
}
}
cfg Genetics {
cfg MutatronOverrides {
// Keys are species UID
// Values are: ENABLED/DISABLED/REQUIREMENTS
// ENABLED will allow that mutation without checking requirements (this is the default)
// DISABLED will disallow that mutation in the mutatron
// REQUIREMENTS will check normal breeding requirements (only valid for bee species)
"forestry.speciesLeporine" = REQUIREMENTS
"forestry.speciesMerry" = REQUIREMENTS
"forestry.speciesTipsy" = REQUIREMENTS
"forestry.speciesTricky" = REQUIREMENTS
"extrabees.species.chad" = REQUIREMENTS
"gregtech.bee.speciesCosmicneutronium" = DISABLED
"gregtech.bee.speciesInfinitycatalyst" = DISABLED
"gregtech.bee.speciesInfinity" = DISABLED
"gregtech.bee.speciesAmericium" = DISABLED
"gregtech.bee.speciesEuropium" = DISABLED
"gregtech.bee.speciesKevlar" = REQUIREMENTS
"gregtech.bee.speciesDrake" = REQUIREMENTS
}
}

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// === INDUSTRIAL APIARY UPGRADES ===
// See http://bdew.net/gendustry/configuration/apiary-upgrades/
cfg Upgrades {
cfg prod {
id = 0
max = 8
production *= 1.2
energy *= 1.4
}
cfg life {
id = 1
max = 4
energy *= 1.05
lifespan /= 1.5
}
cfg flowering {
id = 2
max = 8
energy *= 1.1
flowering *= 1.2
}
cfg territory {
id = 3
max = 4
energy *= 1.05
territory *= 1.5
}
cfg humidifier {
id = 4
max = 8
energy *= 1.05
humidity += 0.25
}
cfg dryer {
id = 5
max = 8
energy *= 1.05
humidity -= 0.25
}
cfg heater {
id = 6
max = 8
energy *= 1.05
temperature += 0.25
}
cfg cooler {
id = 7
max = 8
energy *= 1.05
temperature -= 0.25
}
cfg sealing {
id = 10
max = 1
energy *= 1.05
sealed = Y
}
cfg light {
id = 11
max = 1
energy *= 1.05
selfLighted = Y
}
cfg sky {
id = 12
max = 1
energy *= 1.05
sunlightSimulated = Y
}
cfg hell {
id = 13
max = 1
energy *= 1.5
biomeOverride = Hell
}
cfg auto {
id = 14
max = 1
energy *= 1.1
automated = Y
}
cfg sieve {
id = 15
max = 1
energy *= 1.25
collectingPollen = Y
}
cfg desert {
id = 16
max = 1
energy *= 1.20
biomeOverride = Desert
}
cfg plains {
id = 17
max = 1
energy *= 1.20
biomeOverride = Plains
}
cfg jungle {
id = 18
max = 1
energy *= 1.20
biomeOverride = Jungle
}
cfg stabilizer {
id = 19
max = 1
energy *= 2.5
geneticDecay *= 0
}
cfg winter {
id = 20
max = 1
energy *= 1.5
biomeOverride = Taiga
}
cfg ocean {
id = 21
max = 1
energy *= 1.20
biomeOverride = Ocean
}
cfg scrubber {
id = 22
max = 1
energy *= 1.3
flowering *= 0
}
}

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Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order
Files in 'overrides' directory with matching names cab be used to override internal configuration