2.8.1
This commit is contained in:
@@ -20,7 +20,7 @@
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"name:8": "§b§9§d§l§b§c§lGetting Europium",
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"name:8": "§c§lGetting Europium",
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@@ -20,7 +20,7 @@
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"name:8": "§9§a§c§lLuV Laser Engraver",
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"name:8": "§c§lLuV Laser Engraver",
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"desc:8": "Now that you\u0027ve completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. \n\nThese will be important for the rest of the game and are used often in a variety of items and materials, so it\u0027s important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.\n\n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]",
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"desc:8": "Now that you\u0027ve completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. \n\nThese will be important for the rest of the game and are used often in a variety of items and materials, so it\u0027s important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.\n\n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]\n\n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn\u0027t powerful enough.[/warn]",
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@@ -70,35 +74,6 @@
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"id:8": "gregtech:gt.metaitem.01"
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"taskID:8": "bq_standard:optional_retrieval"
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@@ -108,7 +83,7 @@
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"id:8": "gregtech:gt.metaitem.01"
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@@ -8,7 +8,7 @@
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don\u0027t need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).\n\n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.\n\nIf you\u0027re wondering where you can find Ancient Debris, try scouring the Nether. It\u0027s more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!\n\n§r[warn]If you don\u0027t feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn]",
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"desc:8": "Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don\u0027t need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r\n\nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.\n\nIf you\u0027re wondering where you can find Ancient Debris, try scouring the Nether. It\u0027s more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r\n\n[warn]If you don\u0027t feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn]",
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"Count:3": 1,
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@@ -12,7 +12,7 @@
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"properties:10": {
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"betterquesting:10": {
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"autoClaim:1": 0,
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"desc:8": "Finally, we can start putting some of that Netherite Scrap to use!\n\nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%§r chance at getting a §4Netherite Scrap Seed§r. \n\nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.\n\n\n\n",
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"desc:8": "Finally, we can start putting some of that Netherite Scrap to use!\n\nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%§r chance at getting a §4Netherite Scrap Seed§r. \n\nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.",
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"globalShare:1": 0,
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"icon:10": {
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"Count:3": 1,
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@@ -8,7 +8,7 @@
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"properties:10": {
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"betterquesting:10": {
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"autoClaim:1": 0,
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"desc:8": "Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether.",
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"desc:8": "Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether.",
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"globalShare:1": 0,
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"icon:10": {
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"Count:3": 1,
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@@ -21,7 +21,7 @@
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"properties:10": {
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"betterquesting:10": {
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"autoClaim:1": 0,
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"desc:8": "Fusion is a valuable tool you will be using for the rest of the game. It\u0027s used to create unique materials \u0026 plasmas. It can also be used as a very powerful power source when combined with plasma turbines.\n\nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.\n\nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn\u0027t matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers.",
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"desc:8": "Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.\n\nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.\n\nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.\n\nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn\u0027t matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers.",
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"globalShare:1": 1,
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"icon:10": {
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"Count:3": 1,
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@@ -33,7 +33,7 @@
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"isMain:1": 1,
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"name:8": "§l§c§lStarting Fusion",
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"name:8": "§c§lStarting Fusion",
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"partySingleReward:1": 0,
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"questLogic:8": "AND",
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"repeatTime:3": -1,
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@@ -115,35 +115,6 @@
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},
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"id:8": "gregtech:gt.blockmachines"
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"id:8": "gregtech:gt.blockmachines"
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"id:8": "gregtech:gt.blockmachines"
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"taskID:8": "bq_standard:optional_retrieval"
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@@ -162,11 +133,17 @@
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"Damage:2": 6,
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"OreDict:8": "",
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"id:8": "gregtech:gt.blockcasings"
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"taskID:8": "bq_standard:optional_retrieval"
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@@ -19,7 +19,7 @@
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"name:8": "§l§c§lSun Fusion",
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"name:8": "§c§lSun Fusion",
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"questLogic:8": "AND",
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"repeatTime:3": -1,
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