155 lines
5.5 KiB
INI
155 lines
5.5 KiB
INI
# Configuration file
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debug {
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# Enable debug output to fml-client-latest.log [default: false]
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B:DoDebugMessages=false
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}
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modfixes {
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# Set to true to enable OilSpawn from this Mod. Make sure to disable Oil-Spawn in BuildCraft if you do [default: false]
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B:GenerateOil=true
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# Set to true to allow Minetweaker to override the vanilla furnace fuel handler, allowing the burn value of WOOD material items to be changed. [default: true]
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B:MinetweakerFurnaceFixEnabled=true
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##########################################################################################################
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# oilgen
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#--------------------------------------------------------------------------------------------------------#
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# The OilgenChance is based on height of the biome. On high-y biomes, the basic chance is divided by 2, on low-y biomes like oceans, it is multiplied by 1.8.
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# The multiplier set here for -OilBoostBiomes- Biomes is applied after those multipliers are set.
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##########################################################################################################
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oilgen {
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# Boost factor of oil spheres in certain Biomes that are listed in -OilBoostBiomes- [range: 0.0 ~ 50.0, default: 2.5]
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S:OilBiomeBoostFactor=3.5
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# List BiomeIDs (Numbers only; One per line!) where no oil should be generated [default: ]
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S:OilBiomeIDBlackList <
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16
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29
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>
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# List BiomeIDs (Numbers only; One per line!) where the boost multiplicator is applied. Leave empty to disable Biome-Boost [default: ]
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S:OilBoostBiomes <
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0
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2
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5
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12
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30
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>
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# Threshold at which an oil-deposit will be considered as 'large' and the fountain will be higher and thicker. [range: 0 ~ 100, default: 14]
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I:OilDepositThresholdLarge=14
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# Threshold at which an oil-deposit will be considered as 'medium' and the fountain will be higher and thicker. [range: 0 ~ 100, default: 11]
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I:OilDepositThresholdMedium=11
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# The minimum distance of 2 Oil-Deposits in chunks. Modulo-Based; A 2 here means an deposit can only spawn in chunks that have a number that is a multiple of 2 (Chunknumber * 16 = X/Z coord) [range: 0 ~ 1024, default: 2]
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I:OilDepostMinDistance=2
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# List DimensionIDs (Numbers only; One per line!) here where the OilGenerator should do its work [default: [0]]
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S:OilDimensionWhitelist <
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0
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>
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# Visible height of the fountain above the oil-deposit for LARGE deposits [range: 0 ~ 100, default: 16]
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I:OilFountainSizeLarge=16
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# Visible height of the fountain above the oil-deposit for MEDIUM deposits [range: 0 ~ 100, default: 5]
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I:OilFountainSizeSmall=5
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# General OilGen factor [range: 0.0 ~ 2000.0, default: 30.0]
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S:OilSphereChance=60.0
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# The maximum radius of an underground OilSphere. The final size is calculated by OilSphereMinRadius + Random(OilSphereMaxSize-OilSphereMinRadius) [range: 3 ~ 50, default: 15]
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I:OilSphereMaxSize=15
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# The minimum radius of an underground OilSphere [range: 0 ~ 20, default: 8]
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I:OilSphereMinRadius=8
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}
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}
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modules {
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# A complete, full working example for a custom chest, with its own renderer for items and blocks, custom sound and a GUI [default: true]
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B:BabyChest=true
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# Set to true to enable CustomDrops module. This needs a separate config file which is created once you start with this setting enabled [default: false]
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B:CustomDrops=true
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# Set to true to enable CustomFuels module. Allows you to set burn-time values to almost any item [default: false]
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B:CustomFuels=true
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# Set to true to enable CustomToolTips module. This needs a separate config file which is created once you start with this setting enabled [default: false]
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B:CustomToolTips=true
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# Set to true to display modpack version on debug GUI (F3) [default: true]
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B:DebugVersionDisplay=true
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# Enables crafting recipes for Forestry stamps and Chunk Loader Coins. Only works on single player [default: true]
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B:ForestryStampsAndChunkLoaderCoinsEnabled=true
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# Enables crafting recipes for Forestry stamps and Chunk Loader Coins on server [default: false]
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B:ForestryStampsAndChunkLoaderCoinsServerEnabled=false
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# Set to true to display GTNH buttons in the pause menu [default: true]
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B:"GTNH Pause menu buttons"=true
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# Set to true to enable HazardousItems module. This needs a separate config file which is created once you start with this setting enabled [default: false]
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B:HazardousItems=true
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# Set to true to show login message with modpack version [default: true]
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B:LoginMessage=true
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# Version of the Modpack [default: 2.9.x]
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S:ModPackVersion=2.9.x
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# Set to false to prevent the OreDict register for SpaceStones and SpaceDusts [default: true]
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B:OreDictItems=true
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}
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