150 lines
6.4 KiB
INI
150 lines
6.4 KiB
INI
# Configuration file
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general {
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# The damage threshold for auto-refill. If the item has less than this amount of durability, it will be refilled. [range: -2147483648 ~ 2147483647, default: 1]
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I:autoRefillDamageThreshold=1
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# The color of the sort button.
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# Display format: 0xAARRGGBB (e.g. 0xFFFFFFFF for white, 0xFF0000FF for red).
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# Value is displayed in decimal here but interpreted as hex internally. [range: -2147483648 ~ 2147483647, default: -1]
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S:buttonColor=-1
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# Enable the sort button in the player inventory. [default: true]
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B:buttonEnabled=true
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# Enable the auto-refill feature (Client Side Toggle). [default: true]
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B:enableAutoRefill=true
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# Enable the auto-refill feature. (Server Side Toggle) [default: true]
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B:enableAutoRefill_server=true
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# Allow player hotbar to be sorted. [default: false]
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B:enableHotbarSort=false
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# Enable the hotbar swap feature. [default: true]
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B:enableHotbarSwap=true
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# If enabled, items with max stack size of 1 (e.g., tools, armor, etc.)
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# will not be split when sorting. This helps avoid cluttering the inventory with duplicate single-item stacks. [default: true]
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B:preventSplit=true
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# Sound played when the sort button is pressed. [default: gui.button.press]
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S:sortSound=gui.button.press
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##########################################################################################################
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# dropoff
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#--------------------------------------------------------------------------------------------------------#
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# DropOff Configuration
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##########################################################################################################
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dropoff {
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# Show a chat message after dropping off items. [default: true]
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B:dropoffChatMessage=true
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# Throttle drop-off packets in milliseconds. [range: -2147483648 ~ 2147483647, default: 500]
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I:dropoffPacketThrottleInMS=500
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# Time quota for drop-off in milliseconds. [range: -2147483648 ~ 2147483647, default: 1]
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I:dropoffQuotaInMS=1
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# The radius (in blocks) around the player to scan for drop-off targets. [range: -2147483648 ~ 2147483647, default: 4]
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I:dropoffRadius=4
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# Render a highlight on eligible drop-off containers. [default: true]
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B:dropoffRender=true
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# Valid inventory names for drop-off targeting (substring match). [default: [Chest], [Barrel], [Drawer], [Crate]]
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S:dropoffTargetNames <
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Chest
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Barrel
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Drawer
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Crate
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>
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# Enable the drop-off button in the player inventory. [default: true]
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B:enableDropOff=true
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##########################################################################################################
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# button
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#--------------------------------------------------------------------------------------------------------#
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# DropOff Button Configuration
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##########################################################################################################
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button {
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# X position of the drop-off button in the player inventory. [range: -2147483648 ~ 2147483647, default: 160]
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I:buttonX=160
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# Y position of the drop-off button in the player inventory. [range: -2147483648 ~ 2147483647, default: 5]
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I:buttonY=5
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# Show the drop-off button in the player inventory. [default: true]
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B:showButton=true
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}
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}
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##########################################################################################################
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# usageticker
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#--------------------------------------------------------------------------------------------------------#
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# Usage Ticker Configuration
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##########################################################################################################
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usageticker {
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# Show usage ticker for armor. [default: true]
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B:enableArmor=true
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# Show usage ticker for main hand. [default: true]
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B:enableMainHand=true
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# Enable usage ticker module. [default: true]
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B:enableModule=false
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# Show usage ticker for off hand. [default: true]
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B:enableOffHand=true
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##########################################################################################################
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# arrow
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#--------------------------------------------------------------------------------------------------------#
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# Arrow Configuration
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##########################################################################################################
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arrow {
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# List of item IDs to consider as valid arrows for the usage ticker. The order matters; the first match is used. [default: [Thaumcraft:PrimalArrow], [etfuturum:tipped_arrow]]
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S:arrowItems <
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Thaumcraft:PrimalArrow
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etfuturum:tipped_arrow
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>
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# List of bow item IDs to enable arrow ticker for. Add modded bows here. [default: [minecraft:bow], [Botania:crystalBow], [Botania:livingwoodBow], [DraconicEvolution:draconicBow], [DraconicEvolution:wyvernBow], [BloodArsenal:bound_bow], [EnderZoo:guardiansBow], [GalaxySpace:item.QuantBow], [Natura:natura.bow.ghostwood], [Natura:natura.bow.bloodwood], [Natura:natura.bow.darkwood], [Natura:natura.bow.fusewood], [battlegear2:bow.iron], [battlegear2:bow.diamond], [Thaumcraft:ItemBowBone], [TwilightForest:item.tripleBow], [TwilightForest:item.seekerBow], [TwilightForest:item.iceBow], [TwilightForest:item.enderBow]]
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S:bowItems <
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minecraft:bow
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Botania:crystalBow
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Botania:livingwoodBow
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DraconicEvolution:draconicBow
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DraconicEvolution:wyvernBow
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BloodArsenal:bound_bow
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EnderZoo:guardiansBow
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GalaxySpace:item.QuantBow
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Natura:natura.bow.ghostwood
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Natura:natura.bow.bloodwood
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Natura:natura.bow.darkwood
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Natura:natura.bow.fusewood
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battlegear2:bow.iron
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battlegear2:bow.diamond
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Thaumcraft:ItemBowBone
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TwilightForest:item.tripleBow
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TwilightForest:item.seekerBow
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TwilightForest:item.iceBow
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TwilightForest:item.enderBow
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>
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# Show usage ticker for arrow. [default: true]
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B:enableArrow=true
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}
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}
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}
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