Files
Gregtech-New-Bastards/.minecraft/config/bogosorter.cfg
2025-10-27 11:53:18 +01:00

150 lines
6.4 KiB
INI

# Configuration file
general {
# The damage threshold for auto-refill. If the item has less than this amount of durability, it will be refilled. [range: -2147483648 ~ 2147483647, default: 1]
I:autoRefillDamageThreshold=1
# The color of the sort button.
# Display format: 0xAARRGGBB (e.g. 0xFFFFFFFF for white, 0xFF0000FF for red).
# Value is displayed in decimal here but interpreted as hex internally. [range: -2147483648 ~ 2147483647, default: -1]
S:buttonColor=-1
# Enable the sort button in the player inventory. [default: true]
B:buttonEnabled=true
# Enable the auto-refill feature (Client Side Toggle). [default: true]
B:enableAutoRefill=true
# Enable the auto-refill feature. (Server Side Toggle) [default: true]
B:enableAutoRefill_server=true
# Allow player hotbar to be sorted. [default: false]
B:enableHotbarSort=false
# Enable the hotbar swap feature. [default: true]
B:enableHotbarSwap=true
# If enabled, items with max stack size of 1 (e.g., tools, armor, etc.)
# will not be split when sorting. This helps avoid cluttering the inventory with duplicate single-item stacks. [default: true]
B:preventSplit=true
# Sound played when the sort button is pressed. [default: gui.button.press]
S:sortSound=gui.button.press
##########################################################################################################
# dropoff
#--------------------------------------------------------------------------------------------------------#
# DropOff Configuration
##########################################################################################################
dropoff {
# Show a chat message after dropping off items. [default: true]
B:dropoffChatMessage=true
# Throttle drop-off packets in milliseconds. [range: -2147483648 ~ 2147483647, default: 500]
I:dropoffPacketThrottleInMS=500
# Time quota for drop-off in milliseconds. [range: -2147483648 ~ 2147483647, default: 1]
I:dropoffQuotaInMS=1
# The radius (in blocks) around the player to scan for drop-off targets. [range: -2147483648 ~ 2147483647, default: 4]
I:dropoffRadius=4
# Render a highlight on eligible drop-off containers. [default: true]
B:dropoffRender=true
# Valid inventory names for drop-off targeting (substring match). [default: [Chest], [Barrel], [Drawer], [Crate]]
S:dropoffTargetNames <
Chest
Barrel
Drawer
Crate
>
# Enable the drop-off button in the player inventory. [default: true]
B:enableDropOff=true
##########################################################################################################
# button
#--------------------------------------------------------------------------------------------------------#
# DropOff Button Configuration
##########################################################################################################
button {
# X position of the drop-off button in the player inventory. [range: -2147483648 ~ 2147483647, default: 160]
I:buttonX=160
# Y position of the drop-off button in the player inventory. [range: -2147483648 ~ 2147483647, default: 5]
I:buttonY=5
# Show the drop-off button in the player inventory. [default: true]
B:showButton=true
}
}
##########################################################################################################
# usageticker
#--------------------------------------------------------------------------------------------------------#
# Usage Ticker Configuration
##########################################################################################################
usageticker {
# Show usage ticker for armor. [default: true]
B:enableArmor=true
# Show usage ticker for main hand. [default: true]
B:enableMainHand=true
# Enable usage ticker module. [default: true]
B:enableModule=false
# Show usage ticker for off hand. [default: true]
B:enableOffHand=true
##########################################################################################################
# arrow
#--------------------------------------------------------------------------------------------------------#
# Arrow Configuration
##########################################################################################################
arrow {
# List of item IDs to consider as valid arrows for the usage ticker. The order matters; the first match is used. [default: [Thaumcraft:PrimalArrow], [etfuturum:tipped_arrow]]
S:arrowItems <
Thaumcraft:PrimalArrow
etfuturum:tipped_arrow
>
# List of bow item IDs to enable arrow ticker for. Add modded bows here. [default: [minecraft:bow], [Botania:crystalBow], [Botania:livingwoodBow], [DraconicEvolution:draconicBow], [DraconicEvolution:wyvernBow], [BloodArsenal:bound_bow], [EnderZoo:guardiansBow], [GalaxySpace:item.QuantBow], [Natura:natura.bow.ghostwood], [Natura:natura.bow.bloodwood], [Natura:natura.bow.darkwood], [Natura:natura.bow.fusewood], [battlegear2:bow.iron], [battlegear2:bow.diamond], [Thaumcraft:ItemBowBone], [TwilightForest:item.tripleBow], [TwilightForest:item.seekerBow], [TwilightForest:item.iceBow], [TwilightForest:item.enderBow]]
S:bowItems <
minecraft:bow
Botania:crystalBow
Botania:livingwoodBow
DraconicEvolution:draconicBow
DraconicEvolution:wyvernBow
BloodArsenal:bound_bow
EnderZoo:guardiansBow
GalaxySpace:item.QuantBow
Natura:natura.bow.ghostwood
Natura:natura.bow.bloodwood
Natura:natura.bow.darkwood
Natura:natura.bow.fusewood
battlegear2:bow.iron
battlegear2:bow.diamond
Thaumcraft:ItemBowBone
TwilightForest:item.tripleBow
TwilightForest:item.seekerBow
TwilightForest:item.iceBow
TwilightForest:item.enderBow
>
# Show usage ticker for arrow. [default: true]
B:enableArrow=true
}
}
}