clientstuff
This commit is contained in:
@@ -7,6 +7,12 @@ general {
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# Allows players to craft after the wand in the GUI runs out of vis and is recharged by a Vis Charge Relay. [default: true]
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B:arcaneWorkbenchAllowRechargeCrafting=true
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# Causes each Arcane Workbench to keep a cache of the last valid recipe, massively improving the performance of bulk crafts & the GUI. [default: true]
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B:arcaneWorkbenchCache=true
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# When performing a mundane crafting recipe in an Arcane Workbench, it will pretend to be a normal crafting table when sending the Forge event. Prevents the Spellbinding Cloth item duplication glitch. [default: true]
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B:arcaneWorkbenchForgeEventBridge=true
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# Fixes ghost items being crafted in the arcane workbench after the wand runs out of vis during a shift-click craft. [default: true]
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B:arcaneWorkbenchGhostItemFix=true
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@@ -19,6 +25,9 @@ general {
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# Causes the banner to give the actual banner item when pick-block is used, instead of giving a Crimson Cult Banner. Also fixes the icon of the banner in WAILA. [default: true]
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B:bannerPickBlock=true
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# Applying patterns to banners will only consume the essentia, and not the phial in which it is stored. [default: true]
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B:bannerReturnPhials=true
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# Which metadata values of BlockCosmeticSolid are considered beacon base blocks. Default: 4 (Thaumium Block).
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I:beaconBlockMetadataValues <
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4
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@@ -27,6 +36,9 @@ general {
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# Fixes several crashes with invalid candle metadata [default: true]
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B:candleMetadataCrash=true
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# Prevents the "Vis in Wand" GUI when the wand is held from showing impossible bars when the wand holds impossible amounts of vis. [default: true]
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B:clampWandOverlayVis=true
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# Thaumcraft will correctly insert items into inventories - prevents double-counting slots when testing for space and allows insertion of items into an empty slot of the other side of a double chest. [default: true]
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B:correctItemInsertion=true
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@@ -36,6 +48,9 @@ general {
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# Prevents eldritch crabs, all taintacles, and thaumic slimes from attacking during their death animation. [default: true]
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B:deadMobsDontAttack=true
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# Requires the spark blocks left behind by Wand Focus: Shock with the Earth Shock upgrade to have a solid block beneath them to exist. [default: true]
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B:earthShockRequireSolidGround=true
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# Enable beaconBlockMetadataValues? [default: true]
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B:enableBeaconBlockMetadataValues=true
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@@ -48,6 +63,12 @@ general {
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# Causes the upgraded vis cost of Wand Focus: Excavation to be dependent solely on the applied upgrade rather than which upgrade loaded first in any game session. [default: true]
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B:excavationFocusDeterministicCost=true
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# Use a larger packet for sending the ID of the focus upgrade being selected, allowing the use of focus upgrade IDs > 127 on multiplayer servers. [default: true]
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B:extendUpgradeFocusPacket=true
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# Arcane Keys will now save the dimension and the creator of the key when linked to a warded object, and will check those values before granting permission. [default: true]
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B:extraSecureArcaneKeys=true
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# Make all messages displayed get localized on the client. [default: true]
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B:fixClientSideLocalization=true
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@@ -117,6 +138,9 @@ general {
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# Remove gold coins from the gold nugget ore dictionary. [default: false]
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B:unOredictGoldCoin=false
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# Prevents wand items from crashing everything when they contain a component which hasn't been registered by any mod. [default: true]
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B:unknownWandComponentSupport=true
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# Biome changes will correctly update the color of grass in chunks without needing a block to change. [default: true]
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B:updateBiomeColorRendering=true
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@@ -129,3 +153,5 @@ general {
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# Adds a safety check to prevent warp effects from trying to send packets to fake players. [default: true]
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B:warpFakePlayerCheck=true
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}
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@@ -65,6 +65,9 @@ general {
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# Adds crafting recipes to empty a phial or jar of essentia. [default: true]
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B:addEmptyPhialJarRecipes=true
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# Applying patterns to banners not consume the phial or the essentia. Overrides bannerReturnPhials in the bugfixes module. [default: false]
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B:bannerFreePatterns=false
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# Allow Creative players to use the Focal Manipulator without the necessary XP. [default: true]
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B:creativeNoXPManipulator=true
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@@ -193,11 +196,14 @@ general {
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# The amount to expand the bounding box of vis relays. This is used to increase the range at which amulets are charged. [range: 0.0 ~ 3.4028235E38, default: 5.0]
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S:visRelayBoxExpansion=5.0
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# Wand caps & wand rods will show information about their vis capacity & discount in their tooltips. [default: true]
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B:wandPartStatsTooltip=true
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}
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harvestlevels {
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# Override the harvest level of the primal crusher. [range: 0 ~ 2147483647, default: 6]
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# Override the harvest level of the primal crusher. [range: 0 ~ 2147483647, default: 5]
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I:crusherHarvestLevel=6
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# Override the harvest level of elemental tools. [range: 0 ~ 2147483647, default: 3]
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@@ -397,3 +403,5 @@ wand_component_swapping {
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# How much warp is applied upon researching this research. [range: 0 ~ 100, default: 0]
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I:replaceWandCoreResearchWarp=0
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}
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52
.minecraft/config/salisarcana/thaumcraft_configuration.cfg
Normal file
52
.minecraft/config/salisarcana/thaumcraft_configuration.cfg
Normal file
@@ -0,0 +1,52 @@
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# Configuration file
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##########################################################################################################
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# potion_ids
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#--------------------------------------------------------------------------------------------------------#
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# Override the ids of Thaumcraft's potion effects. An id not overridden, or that cannot be assigned to its
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# overridden id, here will be automatically assigned to the lowest unclaimed id as normal.
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#
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# WARNING: Do not set any of these values to 128 or higher unless you are using a mod that increases the
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# maximum potion id. If you are, and would like to set these ids to 128 or higher, set
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# `_uncapped_potion_ids` to `true`.
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##########################################################################################################
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potion_ids {
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# If true, will allow setting potion ids to 128 and higher. [default: false]
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B:_uncapped_potion_ids=false
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# Override the id of the Blurred Vision potion effect. [range: -1 ~ 2147483647, default: -1]
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I:blurredVisionId=-1
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# Override the id of the Deadly Gaze potion effect. [range: -1 ~ 2147483647, default: -1]
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I:deadlyGazeId=-1
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# Override the id of the Flux Flu potion effect. [range: -1 ~ 2147483647, default: -1]
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I:fluxFluId=-1
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# Override the id of the Flux Phage potion effect. [range: -1 ~ 2147483647, default: -1]
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I:fluxPhageId=-1
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# Override the id of the Sun Scorned potion effect. [range: -1 ~ 2147483647, default: -1]
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I:sunScornedId=-1
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# Override the id of the Taint Poison potion effect. [range: -1 ~ 2147483647, default: -1]
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I:taintPoisonId=-1
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# Override the id of the Thaumarhia potion effect. [range: -1 ~ 2147483647, default: -1]
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I:thaumarhiaId=-1
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# Override the id of the Unnatural Hunger potion effect. [range: -1 ~ 2147483647, default: -1]
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I:unnaturalHungerId=-1
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# Override the id of the Warp Ward potion effect. [range: -1 ~ 2147483647, default: -1]
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I:warpWardId=-1
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}
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primal_arrows {
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# Primal arrows can be shot from dispensers [default: true]
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B:canBeFiredFromDispensers=true
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}
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